Introduction to Event Machine

Submitted by Christoph Olszowka 2012-07-17 17:23:27 UTC

Referenced projects


EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.

Rubygem eventmachine

Total Downloads
Current Version
2015-02-10 00:00:00 UTC
First Release
2006-04-13 04:00:00 UTC

Github eventmachine/eventmachine

Development activity
Less active
Last commit
2016-02-09 17:12:32 UTC

In order to continue, you must be signed in using your Github account.

If you're signing in using this account for the first time Github will ask for your permission to give access to your public user data to the Ruby Toolbox.

Although the Github Authorization page does not mention it, the request includes read-only access to your verified email address (user:email OAuth scope). This is neccessary so there's a way to notify you about comments, information about your accepted project edits and the like. You can review your notification settings on your account page once you're signed in.