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Synchronize Capybara commands with client-side JavaScript and AJAX requests
 Project Readme


This Ruby gem synchronizes Capybara commands with client-side JavaScript and AJAX requests. This greatly improves the stability of an end-to-end ("E2E") test suite, even if that suite has timing issues.

The next section explain why your test suite is flaky and how capybara-lockstep can help.
If you don't care you may skip to installation instructions.

Why are tests flaky?

A naively written E2E test will have race conditions between the test script and the controlled browser. How often these timing issues will fail your test depends on luck and your machine's performance. You may not see these issues for years until a colleague runs your suite on their new laptop.

Here is a typical example for a test that will fail with unlucky timing:

scenario 'User sends a tweet' do
  visit '/'
  click_link 'New tweet' # opens form in a modal dialog
  fill_in 'text', with: 'My first tweet'
  click_button 'Send tweet'
  visit '/timeline'
  expect(page).to have_css('.tweet', text: 'My first tweet')

This test has four timing issues that may cause it to fail:

  1. We click on the New tweet button, but the the JS event handler to open the tweet form wasn't registered yet.
  2. We start filling in the form, but it wasn't loaded yet.
  3. After sending the tweet we immediately navigate away, killing the form submission request that is still in flight. Hence the tweet will never appear in the next step.
  4. We look for the new tweet, but the timeline wasn't loaded yet.

Capybara will retry individual commands or expectations when they fail.
However, only issues 2 and 4 can be healed by retrying.

While it is possible to remove most of the timing issues above, it requires skill and discipline.
capybara-lockstep fixes issues 1, 2, 3 and 4 without any changes to the test code.

This is a JavaScript problem

The timing issues above will only manifest in an app where links, forms and buttons are handled by JavaScript.

When all you have is standard HTML links and forms, stock Capybara will not see timing issues:

  • After a visit() Capybara/WebDriver will wait until the page is completely loaded
  • When following a link Capybara/WebDriver will wait until the link destination is completely loaded
  • When submitting a form Capybara/WebDriver will wait until the response is completely loaded

However, when JavaScript handles a link click, you get zero guarantees.
Capybara/WebDriver will not wait for AJAX requests or any other async work.

How capybara-lockstep helps

capybara-lockstep waits until the browser is idle before moving on to the next Capybara command. This greatly relieves the pressure on Capybara's retry logic.

capybara-lockstep synchronizes before:

  • Capybara simulates a user interaction (clicking, typing, etc.)
  • Capybara visits a new URL
  • Capybara executes JavaScript

When capybara-lockstep synchronizes it will:

  • wait for all document resources to load (images, CSS, fonts, frames).
  • wait for client-side JavaScript to render or hydrate DOM elements.
  • wait for any pending AJAX requests to finish and their callbacks to be called.
  • capybara-lockstep waits for dynamically inserted <script>s to load (e.g. from dynamic imports or Analytics snippets).
  • capybara-lockstep waits for dynamically inserted <img> or <iframe> elements to load.

In summary Capybara can no longer observe the page while HTTP requests are in flight. This covers most async work that causes flaky tests.

You can also configure capybara-lockstep to wait for other async work that does not involve the network, like animations.



Check if your application satisfies all requirements for capybara-lockstep:

  • Capybara 2 or higher.
  • Your Capybara driver must use selenium-webdriver. capybara-lockstep deactivates itself for any other driver.
  • This gem was only tested with a Selenium-controlled Chrome browser. Chrome in headless mode is recommended, but not required.
  • This gem was only tested with Rails, but there's no Rails dependency.

Installing the Ruby gem

Assuming that you're using Rails Add this line to your application's Gemfile:

group :test do
  gem 'capybara-lockstep'

And then execute:

$ bundle install

If you're not using Rails you should also require 'capybara-lockstep' in your spec_helper.rb (RSpec), test_helper.rb (Minitest) or env.rb (Cucumber).

Including the JavaScript snippet

capybara-lockstep requires a JavaScript snippet to be embedded by the application under test. If that snippet is missing on a screen, capybara-lockstep will not be able to synchronize with the browser. In that case the test will continue without synchronization.

If you're using Rails you can use the capybara_lockstep helper to insert the snippet into your application layouts:

<%= capybara_lockstep if defined?(Capybara::Lockstep) %>

Ideally the snippet should be included in the <head> before any other <script> tags.

If you're not using Rails you can include Capybara::Lockstep::Helper and access the JavaScript with capybara_lockstep_script.

If you have a strict Content Security Policy the capybara_lockstep Rails helper will insert a CSP nonce by default. You can also pass an explicit nonce string using the :nonce option.

Verify successful integration

capybara-lockstep will automatically patch Capybara to wait for the browser after every command.

Run your test suite to see if integration was successful and whether stability improves. During validation we recommend to activate the debugging log before your test:

Capybara::Lockstep.debug = true

You should see messages like this in your console:

[capybara-lockstep] Synchronizing
[capybara-lockstep] Finished waiting for JavaScript
[capybara-lockstep] Synchronized successfully

Note that you may see some failures from tests with wrong assertions, which previously passed due to lucky timing.

Signaling asynchronous work

By default capybara-lockstep waits until resources have loaded, AJAX requests have finished and their callbacks have been called.

You can configure capybara-lockstep to wait for other async work that does not involve the network. Let's say we have an animation that fades in a new element over 2 seconds. The following will prevent Capybara from observing the page while the animation is running:

async function fadeIn(element) {
  startAnimation(element, 'fade-in')
  await waitForAnimationEnd(element)

The string argument is used for logging (when logging is enabled). It does not need to be unique per job. In this case you should see messages like this in your browser's JavaScript console:

[capybara-lockstep] Started work: Animation [1 jobs]
[capybara-lockstep] Finished work: Animation [0 jobs]

You may omit the string argument, in which case nothing will be logged, but the work will still be tracked.

Note on interacting with the JavaScript API

If you only load capybara-lockstep in tests you, should check for the CapybaraLockstep global to be defined before you interact with the JavaScript API.

if (window.CapybaraLockstep) {
  // interact with CapybaraLockstep

If you can use ES6 you may also use optional chaining to only call a function if window.CapybaraLockstep is defined:


Performance impact

capybara-lockstep may or may not impact the runtime of your test suite. It depends on your particular tests and how many flaky tests you're seeing in the first place.

While waiting for the browser to be idle does take a few milliseconds, Capybara no longer needs to retry failed commands. You will also save time from not needing to re-run failed tests.

In casual testing with large test suites I experienced a performance impact between +/- 10%.

Debugging log

You can enable extensive logging. This is useful to see whether capybara-lockstep has an effect on your tests, or to debug why synchronization is taking too long.

To enable the log, say this before or during a test:

Capybara::Lockstep.debug = true

You should now see messages like this on your standard output:

[capybara-lockstep] Synchronizing
[capybara-lockstep] Finished waiting for JavaScript
[capybara-lockstep] Synchronized successfully

You should also see messages like this in your browser's JavaScript console:

[capybara-lockstep] Started work: fetch /path [3 jobs]
[capybara-lockstep] Finished work: fetch /path [2 jobs]

Using a logger

You may also configure logging to an existing logger object:

Capybara::Lockstep.debug = Rails.logger

Logging in the browser only

To enable logging in the browser console (but not STDOUT), include the JavaScript snippet with { debug: true }:

capybara_lockstep(debug: true)

Synchronization timeout

By default capybara-lockstep will wait Capybara.default_max_wait_time seconds for the page initialize and for JavaScript and AJAX request to finish.

When synchronization times out, capybara-lockstep will log:

[capybara-lockstep] Could not synchronize within 3 seconds

You can configure a different timeout:

Capybara::Lockstep.timeout = 5 # seconds

By default Capybara will not raise an error after a timeout. You may occasionally get a slow server response, and Capybara will retry synchronization before the next interaction or visit. This is often good enough.

If you want to be strict you may configure that an Capybara::Lockstep::Timeout error is raised after a timeout:

Capybara::Lockstep.timeout_with = :error

To revert to defaults:

Capybara::Lockstep.timeout = nil
Capybara::Lockstep.timeout_with = nil

Manual synchronization

capybara-lockstep will automatically patch Capybara to wait for the browser after every command. This should be enough for most test suites.

For additional edge cases you may manually tell capybara-lockstep to wait. The following Ruby method will block until the browser is idle:


You may also synchronize from your client-side JavaScript. The following will run the given callback once the browser is idle:


Disabling synchronization

Sometimes you want to disable browser synchronization, e.g. to observe a loading spinner during a long-running request.

To disable automatic synchronization:

  Capybara::Lockstep.mode = :manual
  Capybara::Lockstep.mode = :auto

In the :manual mode you may still force synchronization by calling Capybara::Lockstep.synchronize manually.

To completely disable synchronization, even when Capybara::Lockstep.synchronize is called:

Capybara::Lockstep.mode = :off
Capybara::Lockstep.synchronize # will not synchronize

Handling legacy promises

Legacy promise implementations (like jQuery's $.Deferred and AngularJS' $q) work using tasks instead of microtasks. Their AJAX implementations (like $.ajax() and $http) use task-based promises to signal that a request is done.

This means there is a time window in which all AJAX requests have finished, but their callbacks have not yet run:

$http.get('/foo').then(function() {
  // This callback runs one task after the response was received

It is theoretically possible that your test will observe the browser in that window, and expect content that has not been rendered yet. Affected code must call then() on a task-based promise or use setTimeout() to push work into the next task.

Any issues caused by this will usually be mitigated by Capybara's retry logic. If you think that this is an issue for your test suite, you can configure capybara-headless to wait additional tasks before it considers the browser to be idle:

Capybara::Lockstep.wait_tasks = 1

If you see longer chains of then() or nested setTimeout() calls in your code, you may need to configure a higher number of tasks to wait.

Waiting additional tasks will have a negative performance impact on your test suite.

Note: When capybara-lockstep detects jQuery on the page, it will automatically patch $.ajax() to wait an additional task after the response was received. If your only concern is callbacks to $.ajax() you do not need so set Capybara::Lockstep.wait_tasks.

Running code after synchronization

You can configure a proc to run after successful synchronization:

Capybara::Lockstep.after_synchronize do
  puts "Synchronized!"


Pull requests are welcome on GitHub at

After checking out the repo, run bin/setup to install dependencies.

Then, run rake spec to run the tests.

You can also run bin/console for an interactive prompt that will allow you to experiment.

Manually testing a change

To test an unrelased change with a test suite, we recommend to temporarily link the local repository from your test suites's Gemfile:

gem 'capybara-lockstep', path: '../capybara-lockstep'

As an alternative you may also install this gem onto your local machine by running bundle exec rake install.

Releasing a new version

  • Update the version number in version.rb
  • Run bundle exec rake release, which will create a git tag for the version, push git commits and the created tag, and push the .gem file to
  • If RubyGems publishing seems to freeze, try entering your OTP code.


The gem is available as open source under the terms of the MIT License.


Henning Koch (@triskweline) from makandra.