dry_eraser β a dry run before you erase your models
This gem is for people who think it's weird that Rails offers so many ways to
validate models before you create and update them, but all it gives you is a
before_destroy hook before you permanently destroy them.
Think of dry_eraser as adding a validation feature to ActiveRecord#destroy.
To that end, it defines dry_erase and dry_erasable? methods for your models,
which behave analogously to validates and valid?, respectively. This way,
you won't need to register a before_destroy callback and then remember that
throw(:abort) is the magical incantation needed to cancel the callback chain.
If you're suspicious of pulling in a dependency for something like this (and you
should be), the fact its implementation is 50 lines soaking
wet will hopefully put you at ease.
Here's how to use it.
Install
Add it to your Gemfile:
gem "dry_eraser"Then run bundle install. That's it. Rails should load it automatically.
Usage
Whenever there's a situation in which you know you don't want to destroy a
model, you can specify it by calling the dry_erase class method in the model's
class.
Let's take an example Whiteboard model. Suppose it has a boolean attribute
called someone_wrote_do_not_erase_on_me and you want to be sure destroy
operations are aborted when that attribute is true.
You could:
class Whiteboard < ActiveRecord::Base
dry_erase :no_one_said_not_to_erase_it
private
def no_one_said_not_to_erase_it
if someone_wrote_do_not_erase_on_me?
errors.add(:someone_wrote_do_not_erase_on_me, "so I can't erase it")
end
end
endThis way, whenever someone_wrote_do_not_erase_on_me? is true, destroy will
return false (just like save returns false when validations fail).
This, combined with the fact that dry_erase determines success based on the
absence or presence of errors on the model instance will allow you to write
code that branches on whether destroy succeeded, just like you would for save
or update:
whiteboard = Whiteboard.create!(someone_wrote_do_not_erase_on_me: true)
if whiteboard.destroy
flash[:notice] = "Whiteboard deleted!"
redirect_to whiteboards_path
else
flash[:error] = whiteboard.errors.full_messages
render :show, status: :unprocessable_entity
endWant to know whether a model is can be safely destroyed before you destroy it?
You can also call dry_erasable? and it'll either return true or return
false (and populate the errors object all the same):
whiteboard = Whiteboard.create!(someone_wrote_do_not_erase_on_me: true)
whiteboard.dry_erasable?
=> false
whiteboard.errors.full_messages.first
=> "Someone wrote do not erase on me so I can't erase it"Important consequence of this design: since dry_eraser mutates the same
errors object as built-in validations do, calling dry_erasable? or destroy
will clear the model's errors object first.
Other stuff you can pass to dry_erase
The dry_erase method can take one or more of any of the following:
- A symbol or string name of an instance method on the model
- A class that has a no-arg constructor and a
dry_erase(model)method - An object that responds to a
dry_erase(model) - An object (e.g. a proc or lambda) that responds to
call(model)
You can see all of these uses in the gem's test fixture:
# You can specify multiple dry erasers at a time
dry_erase :must_have_content, AnnoyingCoworkerMessageEraser
# Or pass a lambda
dry_erase ->(model) { model.content == "ποΈ" && model.errors.add(:base, "No crayon, c'mon!") }
# Or an instance of a class (which allows it to receive static configuration in an initializer)
dry_erase ForeignKeyEraser.new(Classroom, :whiteboard)And that's about it.
A real-world example
I'm currently developing an app for my wife Becky's
business and I'm modeling various
strength-training concepts. One model, Movement, depends on one or two pieces
of Equipment. Becky should be able to delete equipment records, but only if they
aren't currently assigned to any movements.
As you might guess, this concern is enforced in the database with a foreign key,
which was configured in the migration that defines the movements table.
Imagine something like this:
create_table :movements do |t|
t.string :name, null: false
t.references :primary_equipment, foreign_key: {to_table: :equipments}, null: true
t.references :secondary_equipment, foreign_key: {to_table: :equipments}, null: true
t.timestamps
t.unique_constraint :name
end
endBecause destroy doesn't provide an easy way to run pre-flight validations, I
found myself writing a controller action like this on EquipmentsController:
def destroy
Equipment.find(params[:id]).destroy!
flash[:notice] = "Equipment deleted!"
redirect_to admin_equipments_path
endUsing a foreign key constraint and destroy! like this will indeed "work"
insofar as it will prevent Movement records from holding orphaned Equipment
references, but instead of seeing a pleasant error message generated at the
application layer, the user (/my spouse) will either see some gobbledygook
generated by Postgres or, worse, a generic 500 page.
Let's use dry_eraser to make this nicer!
All we need to do is define a dry eraser on the Equipment model to prevent its deletion when it's still associated with any movements.
Since an Equipment can either fill a primary or secondary role in a Movement,
there are two foreign keys to consider as we use dry_erase to add what amounts
to a pretty normal-looking validation method:
class Equipment < ApplicationRecord
has_many :primary_movements, class_name: "Movement", foreign_key: "primary_equipment_id"
has_many :secondary_movements, class_name: "Movement", foreign_key: "secondary_equipment_id"
validates :name, presence: true, uniqueness: true
dry_erase :no_associated_movements
private
def no_associated_movements
if primary_movements.exists? || secondary_movements.exists?
errors.add(:base, "Cannot destroy equipment because associated movements exist.")
end
end
endOkay, now that we know destroy will abort when the operation is unsupported, we
can change our destroy! to destroy and wrap it in an if/else that will
more gracefully handle the situation in the user interface:
def destroy
@equipment = Equipment.find(params[:id])
if @equipment.destroy
flash[:notice] = "Equipment deleted!"
redirect_to admin_equipments_path
else
flash[:error] = @equipment.errors.full_messages
render :edit, status: :unprocessable_entity
end
endSquint and it looks like a create or update action.
To test that this is all working, we can throw up a link and see what happens
when we try to delete an Equipment that's associated with a Movement:
<%= link_to "Delete equipment", admin_equipment_path(@equipment),
data: {
turbo_method: :delete,
turbo_confirm: "Are you sure you want to delete this equipment?"
}
%>(The hardest part here is remembering that Rails 7 changed data-confirm to
data-turbo-confirm.)
Anyway, click that link, then click OK on the confirm dialog andβ¦ π₯ drumroll π₯β¦
Yahtzee! We did it! See, that wasn't so bad.
Extra credit assignment
To see a different way of accomplishing the same thing, we could also have
created a class that took configuration values in an initializer and then handled
each destroy attempt by implementing a dry_erase(model) method. Let's
refactor our approach to do that instead:
dry_erase ForeignKeyEraser.new(association: :primary_movements)
dry_erase ForeignKeyEraser.new(association: :secondary_movements)And then we can implement that class anywhere we like:
class ForeignKeyEraser
def initialize(association:)
@association_name = association
end
def dry_erase(model)
if model.association(@association_name).scope.exists?
model.errors.add(:base, "Cannot destroy #{model.model_name.human} because associated #{@association_name.to_s.humanize} exist.")
end
end
endThe above reflects on the provided association name to look for existing records, but we could have just as well taken a model and column name. Hopefully, this gives you the general idea.
Now, let's make sure this works by trying to delete the equipment again:
Even better!
Okay, job's done. Happy erasing!
License
This one's an MIT joint.


