0.0
The project is in a healthy, maintained state
Itch.io screen scraping utility
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 Dependencies

Runtime

~> 2.8
 Project Readme

Itch Client

An itch.io screenscraping and automation utility.

Originally written to help automate community copy rewards based on purchases and tips.

Features

  • Log in and save cookies
  • Fetch and parse purchase CSV data, optionally by date
  • Fetch and parse reward redemption CSV data
  • Fetch reward data
  • Add/update/delete rewards
  • Fetch and update game theme and custom CSS data

How fragile is it?

Very fragile. Enjoy it while it lasts!

Installation

Add this line to your application's Gemfile:

gem 'itch_client'

And then execute:

$ bundle install

Or install it yourself as:

$ gem install itch_client

Usage

Authentication

The itch client requires a username and password. It doesn't handle captchas, so ironically, 2fa must be enabled.

client = Itch.new(username: ENV['itch_username'], password: ENV['itch_password'], cookie_path: "./cookies.yml")
client.totp = -> { puts "Enter your 2fa code: \n"; gets.chomp }
client.logged_in?
#=> false
client.login
client.logged_in?
#=> true

After logging in, a cookie file will be saved at the cookie_path location if provided, and it won't be necessary to log in again until the cookie expires.

Purchases

Fetch purchases csv data

data = client.purchases.history
#=> #<CSV io_type:Hash encoding:ASCII-8BIT lineno:0 col_sep:"," row_sep:"\n" quote_char:"\"" headers:true>
data.each do |row|
  row.to_h
#=> {
#  "id"=>"123456",
#  "object_name"=>"MyGame",
#  "amount"=>"3.00",
#  "source"=>"paypal",
#  "created_at"=>"2016-01-07 23:41:31 UTC",
#  "email"=>"email@example.com",
#  "full_name"=>nil,
#  "donation"=>"false",
#  "on_sale"=>"false",
#  "country_code"=>"CA",
#  "ip"=>"0.0.0.0",
#  "product_price"=>"0",
#  "tax_added"=>"0.00",
#  "tip"=>"3.00",
#  "marketplace_fee"=>"0.30",
#  "source_fee"=>"0.40",
#  "payout"=>"payout_paid",
#  "amount_delivered"=>"2.00",
#  "currency"=>"USD",
#  "source_id"=>"PAYID-ABCDEFGHIJKLMNOP",
#  "billing_name"=>nil,
#  "billing_street_1"=>nil,
#  "billing_street_2"=>nil,
#  "billing_city"=>nil,
#  "billing_state"=>nil,
#  "billing_zip"=>nil,
#  "billing_country"=>nil
# }
end

Fetch one year of purchases

client.purchases.history_by_year(2021)

Fetch one month of purchases

client.purchases.history_by_month(5, 2019)

Games

Find game by ID

client.game(12345)

Find game by name

client.game(name: 'MyItchGame')
client.id
# => 12345

Game theme

Fetch game theme information

client.game(12345).theme
#=> {
#  "link_color"=>"#00ff00",
#  "screenshots_loc"=>"hidden",
#  "button_color"=>"#00ff00",
#  "banner_position"=>"align_center",
#  "background_repeat"=>"repeat-x",
#  "default_screenshots_loc"=>"sidebar",
#  "background_position"=>"align_right",
#  "header_font_family"=>"serif",
#  "background_image"=>
#   {"url"=>"https://itch.io/dashboard/upload-image?upload_id=54321",
#    "thumb_url"=>"https://img.itch.zone/aBcDeFgHiJkLmNoPqRsTuVwXyZ/original/aBcDe.png",
#    "id"=>6027863},
#  "font_size"=>"large",
#  "bg_color"=>"#00ff00",
#  "header_text_color"=>"#00ff00",
#  "css"=>"body { color: blue; }",
#  "bg2_color"=>"#00ff00",
#  "banner_image"=>
#   {"url"=>"https://itch.io/dashboard/upload-image?upload_id=12345",
#    "thumb_url"=>"https://img.itch.zone/aBcDeFgHiJkLmNoPqRsTuVwXyZ/original/aBcDe.png",
#    "id"=>12345678},
#  "text_color"=>"#00ff00",
#  "font_family"=>"pixel"
# }

Update game theme information

game = client.game(12345)
new_theme = game.theme
new_theme['button_color'] = "#cccccc"
new_theme['css'] = "body { background-color: orange; }"
game.theme = new_theme

CSS Shortcuts

client.game(12345).css
#=> body { background-color: orange; }
client.game(12345).css = "body { background-color: green; }"

Rewards

Fetch reward CSV data

client.game(12345).rewards.history
#=> #<CSV io_type:Hash encoding:ASCII-8BIT lineno:0 col_sep:"," row_sep:"\n" quote_char:"\"" headers:true>
data.each do |row|
  row.to_h
#=> 
# {
#   "reward"=>"Free Community Copy",
#   "date"=>"2021-05-21 06:56:34 UTC",
#   "contact"=>nil,
#   "fulfilled"=>"false",
#   "shortcode"=>"VKDC-W4DD"
# }
end

Fetch current rewards

client.game(12345).rewards.list
#=>
[
  #<Itch::Reward:0x0000557aa98c7930
  @amount=1,
  @archived=false,
  @claimed=0,
  @description="<p>Hello. This is a reward description</p>",
  @id=123456789,
  @price="$5.00",
  @title="My Reward">,
]

Modify a reward

Note: All rewards must be saved at once as follows, even if only one is being modified

rewards = client.game(12345).rewards.list
rewards.first.amount
#=> 10
rewards.first.amount = 15
#=> 15
client.game(12345).rewards.save(rewards)

Add a reward

rewards = client.game(12345).rewards.list
new_reward = Itch::Reward.new(
  title: "My New Reward",
  description: "<p>Full content of reward description</p>",
  amount: 10,
  price: "$10.00"
)
rewards << new_reward
client.game(12345).rewards.save(rewards)

Archive a reward

rewards = client.game(12345).rewards.list
rewards.first.archived = true
client.game(12345).rewards.save(rewards)

Remove rewards

rewards = client.game(12345).rewards.list
filtered_rewards = rewards.select do |reward|
  reward.amount > 5
end
client.game(12345).rewards.save(filtered_rewards)

Bundles

Fetch current bundles

client.bundles.list

#=>
[
  #<Itch::Bundle:0x0000557aa98c7930
  @id="123",
  @earnings=BigDecimal(123.00),
  @price=BigDecimal(10.00),
  @purchases=10,
  @title="My Bundle!"
]

Development

After checking out the repo, run bin/setup to install dependencies. Then, run rake spec to run the tests. You can also run bin/console for an interactive prompt that will allow you to experiment.

To install this gem onto your local machine, run bundle exec rake install. To release a new version, update the version number in version.rb, and then run bundle exec rake release, which will create a git tag for the version, push git commits and the created tag, and push the .gem file to rubygems.org.

Contributing

Bug reports and pull requests are welcome on GitHub at https://github.com/Billiam/itch-client.

License

The gem is available as open source under the terms of the MIT License.