Project

Reverse Dependencies for rspec

The projects listed here declare rspec as a runtime or development dependency

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Just play the best game
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w00t and blam the Three Stooges. Run the game and enter the number of rounds you want to play, or 'quit' to exit.
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INSERT SUMMARY HERE
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Play!
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Multiplayer treasurehunt game
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StudioGame allows the user to play a game in which players can get w00ted or blammed on each turn. In addition they find and accrue treasures for points.
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A simple command line game created as a guided project for the Pragmatic Studio Ruby course. To run the game type: ./bin/app
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Thank you Mike and Nicole on your awesome tutorial on ruby!
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# my first gem This is one hell of a program : my first ruby gem ## Installation Don't know yet
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This is an example application used in The Pragmatic Studio's Ruby Programming course, as described at http://pragmaticstudio.com This code is Copyright 2012 The Pragmatic Studio. See the LICENSE file.
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This a simple game where virtual players compete to find treasures. Health of the players is importatnt. The players may get blammed or get w00ted. - To start the game on command line: studiogame.rb <csv file, containing a list of players> if the optional csv file is not provided, the game will use the default file called 'players.csv'. - Example of csv list of players (name & health): Alvin,100 Simon,60 Theo,125 - The game will ask, how many game rounds to play. Enter the number of rounds or enter 'quit' or 'exit' to stop the game. - The game, at the end, will print out the game statistics and high scores. It will also create a file containing the high scores.
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A console-based game written in Ruby. This game is the outcome of exercise work for the excellent Ruby course by Mike and Nicole Clark of The Pragmatic Studio.
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## Studio Game Demo App I made this app following along with The Pragmatic Studio's Ruby course found here: https://pragmaticstudio.com/courses/ruby. ## Install the gem I published the gem for this app on RubyGems.org. In order to install it, run `gem install studio_game_dylan_attal-1.0.0.gem` ## Run the app In order to run the app run the following command `studio_game` ## Summary This is a console app that simulates a game. Players are loaded from the `players.csv` file be default. Each player has a name and a starting health value, i.e.: `Larry,100` If the user wants, they can provide a different CSV file to load the players. For example, I've provided a file `my_favorite_players.csv` as an alternate list of players. The user should provide the file like so `studio_game bin/my_favorite_players.csv` Before the game is played, the user gets to decide how many rounds to play. At this point, the user can also terminate the program by typing in `quit` or `exit`: `How many game rounds? ('quit to exit')` Once the user provides the number of rounds, the game is played automatically. The user then sees 1. Which players are involved ``` There are 5 players in Knuckleheads: I'm Boba with a health = 100, points = 0, and score = 100. I'm Jango with a health = 90, points = 0, and score = 90. I'm Din with a health = 80, points = 0, and score = 80. I'm Klutz with a health = 105, points = 0, and score = 105. I'm Berserker with a health = 50, points = 0, and score = 50. ``` 2. Which treasures there are to find ``` There are 6 treasures to be found: A pie is worth 5 A bottle is worth 25 A hammer is worth 50 A skillet is worth 100 A broomstick is worth 200 A crowbar is worth 400 ``` 3. The results of each round ``` Round 1 Rolled a 3 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Boba has been skipped Boba found a skillet worth 100 points. Boba's treasures: {:skillet=>100} I'm Boba with a health = 100, points = 100, and score = 200. Rolled a 3 (StudioGame::Die) Rolled a 2 (StudioGame::Die) Jango got blammed! Jango found a bottle worth 25 points. Jango's treasures: {:bottle=>25} I'm Jango with a health = 80, points = 25, and score = 105. Rolled a 1 (StudioGame::Die) Rolled a 6 (StudioGame::Die) Din got w00ted! Din found a crowbar worth 400 points. Din's treasures: {:crowbar=>400} I'm Din with a health = 95, points = 400, and score = 495. Rolled a 1 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Klutz has been skipped Klutz found a bottle worth 12.5 points. Klutz's treasures: {:bottle=>12.5} I'm Klutz with a health = 105, points = 12.5, and score = 117.5. Rolled a 1 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Berserker has been skipped Berserker found a hammer worth 50 points. Berserker's treasures: {:hammer=>50} I'm Berserker with a health = 50, points = 50, and score = 100. ``` Once the user quits, they see the final results of all the rounds: ``` How many game rounds? ('quit to exit') quit Knuckleheads Statistics: 2 strong players: Boba (115) Klutz (120) 3 wimpy players: Jango (85) Din (75) Berserker (40) Berserker........... 690 Boba................ 620 Din................. 575 Jango............... 235 Klutz............... 207.5 Boba's point totals: 100 total skillet points 5 total pie points 400 total crowbar points 505 grand total points Jango's point totals: 50 total bottle points 100 total skillet points 150 grand total points Din's point totals: 400 total crowbar points 100 total hammer points 500 grand total points Klutz's point totals: 12.5 total bottle points 25.0 total hammer points 50.0 total skillet points 87.5 grand total points Berserker's point totals: 50 total hammer points 200 total broomstick points 400 total crowbar points 650 grand total points ``` ## Rules of the game Each round, each player rolls the die. If a player rolls between 1 and 2, then they are `blammed`, meaning they lose `10 health`. If a player rolls between 3 and 4, then they are `skipped`, meaning they do not gain or lose points that turn. If a player rolls between 5 and 6, then they are `w00ted`, meaning they gain `15 health`. Each round, players can find treasure worth different points. Treasures are found randomly. Every game, there are two special players added: 1. `ClumsyPlayer`: this player's treasure points are cut in half. 2. `BerserkPlayer`: once this player is `w00ted` five times, it cannot be `blammed` in that game anymore&mdash;if this player rolls between 1 and 2, they are `w00ted` instead of `blammed`.
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This is the example game from the Pragmatic Studio Ruby course.
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Read me.
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# studio_game A text-based Ruby game as part of the Pragmatic Studio Course
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This is my readme file.
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A quick game that iterates through multiple players
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# studio_game
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This is an application from an exercise in The Pragmatic Studio's Ruby Programming course, as described at http://pragmaticstudio.com This code is Copyright 2013 Francisco De La Cruz. See the LICENSE file
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