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Reverse Dependencies for rspec

The projects listed here declare rspec as a runtime or development dependency

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Welcome to the "Knuckleheads" game, a (slightly enhanced version of the) fully functional text driven game written in Ruby 1.9 and used as a teaching aid for the excellent web-based Ruby course administered by Pragmatic Studios. W00t! W00t! Before playing, fill the default csv file "players.csv" with any number of players by putting the name of each followed by their initial health (an integer separated from the name by a comma). Each player must be on a new line. You may also create an alternate file formatted the same way with a different name. (A sample alternate player file called "more_nuts.csv" is provided as an example.) Invoke an alternate file simply by entering the file name when prompted. How fun is that!! To start the game, start the Ruby file "studio_game.rb" in Ruby 1.9 (or later should work as well) and follow the directions. By the way, there are two players added in hard code with modified behavior. One is "sandro" a LOSER or "clumsy" player who damages his treasure upon collecting it, resulting in the value of each treasure being worth only half of it's original value. What a klutz! The other is a wild-ass player, "bright_eyes." He's a serious partyier! After every other player is spent, he "finds the last beer in the fridge" and can't help but w00t. Bright_eyes starts off just like everyone else. But after being w00ted six times he goes freak'n w00t-crazy and w00ts EVERY TIME! You better think long and hard before committing to joining Mr. bright_eyes. Legend has it that he eats the livers of his prey after he parties them to death, and in this way remains an immortal player! Now fire up that command line for some outrageous fun! CAUTION: It is addictive. My cousin, Schneebo (the Schneebo on my Dad's side, NOT Schneebo Salifronski) once sat down and played Knuckleheads non-stop for 176.39 hours. It's the truth - you've been warned. Oh, and by the way: Three w00ts for Pragmatic Studios - woot, woot, h00ray! - woot, woot, h00ray! - woot, woot, h00ray!
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This is an application created during The Pragmatic Studio's Ruby Programming course, as described at http://pragmaticstudio.com This code is Copyright 2012 Aaron Penner. See the LICENSE file.
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This is a game written as homework for the Ruby Studio, Online Edition, from Pragmatic Programmers.
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This is an example application used in The Pragmatic Studio's Ruby Programming course.
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README
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README FOR INSTRUCTIONS
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This is an application created from The Pragmatic Studio's Ruby Programming course found at http://pragmaticstudio.com Final lesson is to create and upload a Gem file that will run the program created during the course. Run studio_game from the command line
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"The class project from the Pragmatic Studio's Ruby Programming course."
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Studio Game is a command line game that assigns random treasures, funds and defunds a list of players randomly.
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Game exercise as part of Pragmatic Studio Ruby programming course.
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This is my second time creating the Prag Studios Studio Game Gem. It was much better this time around, but I know I still have a lot to learn.
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I took an online course from Pragmatic Studio and built this game that takes multiple players and they randomly get w00ted or blammed and randomly accumulate treasure.
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This is an example application used in The Pragmatic Studio's Ruby Programming course, as described at http://pragmaticstudio.com This code is Copyright 2012 The Pragmatic Studio. See the LICENSE file.
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This is an practice application created by Shervin Shaikh during The Pragmatic Studio's Ruby Programming course, as described at http://pragmaticstudios.com
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This is a Ruby program to run a funny game.
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studio-game =========== Project from the [Pragmatic Studio Ruby Course][1]. Click the link to learn more. [1]: https://online.pragmaticstudio.com/courses/ruby/
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This is all from the Pragmatic Studios Ruby Programming Course.
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A game where players collect treasure and the person with the most points wins.
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Studio Game 2016 -Tarik- Pragmatic Studio launch "studio_game" and let the magic shine A role-playing game is a game in which the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterisation, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.
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