Project

snes_utils

0.0
No release in over 3 years
Low commit activity in last 3 years
A collection of tools to create or edit SNES games
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 Dependencies

Development

~> 3.12.0
~> 1.8

Runtime

~> 1.4.0
~> 0.5.5
 Project Readme

SNES Utils

Tools

  • mini_assembler: System monitor/Mini Assembler clone. With it you can examine (hexdump) any area of a ROM, disassemble any range, inject data anywhere (either raw binary/hex or assemble 65816 instructions directly). You can even program a full game with it (if you're brave enough)!
  • png2snes: Given an input image, extract color palette and character data, in a file format readable by the SNES. (Read: that you can load into VRAM/CGRAM as is).
  • tmx2snes: Given a TMX file (generated with Tiled), generate a tilemap loadable in the SNES vram.
  • vas: 65816, spc700 and superfx macro assembler

Warning: Tileset should be 128 pixel wide for best usability.

How to use

see snake/build for each tool usage example.

Demo

Snake : This is a clone of the well known snake game. It was build solely with the tools found in this repo.