Project
Reverse Dependencies for yard
The projects listed here declare yard as a runtime or development dependency
0.0
A Ruby parser written in pure Ruby.
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0.0
A transparent subclass of Ruby's Logger that automatically increases log verbosity
as the number of ERRORs logged exceeds a given rate threshold. The intent is to get
more log detail when things are going wrong, and less log noise when everything is
going right.
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0.0
Client library for talking to the Esgob anycast DNS API.
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0.0
A grep like tool for querying Elastic Search
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0.0
EVE ESI API wrapper
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Activity
0.0
With all elegance of Ruby and ElasticSearch flexibility this gem brings to you the best of both worlds. Provides a solid architecture allowing to easily Extract, Transform, Enrich and Load data from any data source into ElasticSearch/OpenSearch and also to search it. It is framework-agnostic, which means you can use it with any Ruby framework or even without any framework at all.
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Activity
0.0
ActiveRecord extensions for Esse
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Activity
0.0
A Ruby on Rails integration for Esse gem
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Activity
0.0
A very simple tool to instrument Ruby code and output basic metrics to a logger or store them in a hash.
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Activity
0.0
Ruby gem to connect to eTapestry's SOAP API
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0.0
Ethash is Ethereum's mining algorithm.
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0.0
3rd party using to the ethereumblockchain API at etherscan.io
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Activity
0.0
Arquiva eth-transactions no bigquery. Pode ajustar dias para reposicionamento temporal.
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Activity
0.0
Etude for AWS.
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0.0
Etude for Ruby programing.
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0.0
A bowling game implemented TDD.
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0.0
ruby API Client for the space based MMO EVEOnline
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Activity
0.0
Get notifications about upcoming events from different providers/organizers.
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0.0
EventMachine implements a fast, single-threaded engine for arbitrary network
communications. It's extremely easy to use in Ruby. EventMachine wraps all
interactions with IP sockets, allowing programs to concentrate on the
implementation of network protocols. It can be used to create both network
servers and clients. To create a server or client, a Ruby program only needs
to specify the IP address and port, and provide a Module that implements the
communications protocol. Implementations of several standard network protocols
are provided with the package, primarily to serve as examples. The real goal
of EventMachine is to enable programs to easily interface with other programs
using TCP/IP, especially if custom protocols are required.
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Activity
0.0
EventMachine implements a fast, single-threaded engine for arbitrary network
communications. It's extremely easy to use in Ruby. EventMachine wraps all
interactions with IP sockets, allowing programs to concentrate on the
implementation of network protocols. It can be used to create both network
servers and clients. To create a server or client, a Ruby program only needs
to specify the IP address and port, and provide a Module that implements the
communications protocol. Implementations of several standard network protocols
are provided with the package, primarily to serve as examples. The real goal
of EventMachine is to enable programs to easily interface with other programs
using TCP/IP, especially if custom protocols are required.
The present alternative version 'eventmachine-with-ipv6' contains some
crucial fixes for datagrams (UDP) and IPv6 developed since 2010 by
Carsten Bormann and IƱaki Baz Castillo. This is needed for many
applications in 2012, but might detract from the stability achieved
for other typical uses of the base eventmachine. It is otherwise
identical with base eventmachine. Install either base eventmachine or
this version eventmachine-with-ipv6. If you have installed both, use
gem 'eventmachine-with-ipv6'
before
require 'eventmachine'
Alternatively use Bundler and write this in your gemfile:
gem "eventmachine", :git => "git://github.com/cabo/eventmachine"
Please send all bugs in this version to https://github.com/cabo/eventmachine/issues
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Releases
Activity