Category

Game libraries

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0.97
A long-lived project that still receives updates
2D game development library. Gosu provides simple and game-friendly interfaces to 2D graphics and text (accelerated by 3D hardware), sound samples and music as well as keyboard, mouse and gamepad/joystick input.
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0.2
No commit activity in last 3 years
No release in over 3 years
There's a lot of open issues
Gioco is a easy to implement gamification gem based on plug and play concept. Doesn't matter if you already have a full and functional database, Gioco will smoothly integrate everything and provide all methods that you might need.
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0.17
No release in over 3 years
Low commit activity in last 3 years
There's a lot of open issues
Framework for building and distributing games using Gosu
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0.08
No release in over 3 years
Low commit activity in last 3 years
There's a lot of open issues
Enhanced ruby bindings for the chipmunk game physics engine.
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0.05
No release in over 3 years
Low commit activity in last 3 years
There's a lot of open issues
Metro is a 2D Gaming framework built around gosu (game development library). Metro makes it easy to create games by enforcing common conceptual structures and conventions.
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0.04
A long-lived project that still receives updates
Ruby bindings for OpenGL - 4.6, OpenGL ES - 3.2 and all extensions using Fiddle (For MRI >= 2.0.0). GLFW/GLUT/GLU bindings are also available.
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0.04
Low commit activity in last 3 years
There's a lot of open issues
No release in over a year
An OpenGL wrapper for Ruby. opengl contains bindings for OpenGL. Be sure to check out {GLU}[https://github.com/larskanis/glu] and {GLUT}[https://github.com/larskanis/glut] gems.
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0.04
No release in over 3 years
Low commit activity in last 3 years
There's a lot of open issues
Fidgit is a GUI library built on Gosu/Chingu
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0.03
No release in over 3 years
OpenGL accelerated 2D game framework for Ruby. Builds on Gosu (Ruby/C++) which provides all the core functionality. Chingu adds simple yet powerful game states, prettier input handling, deployment safe asset-handling, a basic re-usable game object and stackable game logic.
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 Popularity
0.02
Repository is archived
No commit activity in last 3 years
No release in over 3 years
There's a lot of open issues
Gosu-Android is an implementation for Android devices of the multiplatform Gosu library.
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0.01
The project is in a healthy, maintained state
LiteRGSS is a Game library that allows you to easly make Games with Ruby. LiteRGSS uses SFML to get Inputs and to display Graphics.
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0.01
The project is in a healthy, maintained state
This is a high-performance Ruby C-extension for the excellent GLFW 3.2 library.
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0.0
Repository is gone
A long-lived project that still receives updates
`dxruby-sdl` is a ruby library for 2D graphics and game. It has same DXRuby API. It use SDL/Ruby.
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0.0
No release in over 3 years
Jemini is a game library designed to allow creation of reusable features. How many times has someone implemented the aiming on a first person shooter, or a minimap on a real time strategy? Jemini comes packaged with lots of behaviors out of the box, with the ability to easily author more. Jemini uses Phys2D and Slick for physics and graphics, with 3D on the roadmap.
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0.0
Repository is gone
No release in over 3 years
A CYOA game engine
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0.0
No commit activity in last 3 years
No release in over 3 years
A simple framework that aims to improve your Gosu experience.
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The project is in a healthy, maintained state
 Popularity
 Activity