Project

Reverse Dependencies for opengl-bindings

The projects listed here declare opengl-bindings as a runtime or development dependency

0.19
There's a lot of open issues
A long-lived project that still receives updates
Mittsu makes 3D graphics easier by providing an abstraction over OpenGL, and is based heavily off of THREE.js. No more weird pointers and wondering about the difference between a VAO and a VBO (besides the letter). Simply think of something awesome and make it!
2018
2019
2020
2021
2022
2023
0.03
No commit activity in last 3 years
No release in over 3 years
There's a lot of open issues
FORKED TO USE A DIFFERENT OPENGL DEPENDENCY: Extra special effects, such as shader, for the Gosu game-development library
2018
2019
2020
2021
2022
2023
0.0
No release in over 3 years
Adds some functionalities to the Ruby Gosu framework
2018
2019
2020
2021
2022
2023
0.0
No commit activity in last 3 years
No release in over 3 years
Vector-based shadows for circles and axis-aligned rectangles in the Gosu graphics library.
2018
2019
2020
2021
2022
2023
0.0
No commit activity in last 3 years
No release in over 3 years
Replaces pure-ruby OpenGL API calls in opengl-bindings ( https://github.com/vaiorabbit/ruby-opengl ) with native C function calls. Notice: This library provides native extension. You must setup development environment (or DevKit) before installation.
2018
2019
2020
2021
2022
2023