Project
Reverse Dependencies for opengl-bindings
The projects listed here declare opengl-bindings as a runtime or development dependency
0.02
FORKED TO USE A DIFFERENT OPENGL DEPENDENCY: Extra special effects, such as shader, for the Gosu game-development library
2021
2022
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2026
0.0
This is a customized version of Ball Aerospace COSMOS, maintained
by Visiona for the ADAMS project. Includes specific patches
2021
2022
2023
2024
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2026
0.0
Adds some functionalities to the Ruby Gosu framework
2021
2022
2023
2024
2025
2026
0.0
Vector-based shadows for circles and axis-aligned rectangles in the Gosu graphics library.
2021
2022
2023
2024
2025
2026
0.0
Replaces pure-ruby OpenGL API calls in opengl-bindings ( https://github.com/vaiorabbit/ruby-opengl ) with native C function calls.
Notice: This library provides native extension. You must setup development environment (or DevKit) before installation.
2021
2022
2023
2024
2025
2026