Generative event lighting system using Philips Hue and Novation Launchpad.
tl;dr: It does this.
This began its life as a system I used to make a nifty lighting system for my wedding reception.
It's designed to use multiple Philips Hue Bridges, with about 6-7 lights per bridge in the main "simulation", and physically arranged in a line -- with a handful of other bulbs for the dance floor, and accent lighting.
The simulation provides nodes like Perlin noise, sine-waves, and various transformations.
A Novation Launchpad and/or Numark Orbit can be used to control parameters of the transformation nodes.
My goal is to eventually generalize the UI toolkit, and the simulation framework, and to support more devices including various MIDI control surfaces, and other lighting systems including DMX and commodity programmable LED light strips.
multi_input_stable for progress on the UI toolkit front.
The current configuration, as provided on the
master branch, is designed to use multiple Philips Hue Bridges, with about 6-7 lights per bridge in the main "simulation", and physically arranged in a line -- with a handful of other bulbs for the dance floor, and accent lighting.
While it can be made to use much less, this example configuration assumes:
- 4 Philips Hue Bridges
- 7 "Main" lights per bridge
- 2 Dance-Floor light per bridge
- 9 Accent lights.
- 9 White lights.
Control of the system is currently done with a Novation Launchpad Mark 2 (and optionally a Numark Orbit). (The Mark 1 will not work -- if your Launchpad has RGB LEDs, you should be good to go. If it only has red+green -- no go, sorry.)
- Philips Hue (1 or more bridges are required)
- Novation Launchpad (optional, recommended)
- Numark Orbit (optional, not recommended)
Ok... But What does it DO?
It does this.
- It swirls the hue of the lights through a predefined sequence of colors.
- It generates a Perlin noise pattern to control the brightness.
- ... and lets you modulate that for different regions of the room using controls on the Novation Launchpad.
- It lets you desaturate the lights in a region of the room so photographers can get good pictures (blue-ish light on skin is terrible for photography).
- ... again, controlled from the Novation Launchpad -- and also a Numark Orbit.
- It lets you spotlight one area of the lights. Handy if, for example, someone wants to give a toast.
You can configure:
- The graph of operations. (How the noise pattern is generated and modified.)
- How many lights across how many bridges there are, and how they are physically laid out.
- What controls, and where, exist on the Novation Launchpad.
- How many positions they have, and what values those result in.
- What colors swirl around, and in what pattern.
So It's Only For Your Wedding?
It started out that way, but the code is increasingly becoming generalized.
My end goal has become:
- Ability to use other control sources:
- Microphones (FFT to get loudness) as secondary driver of control values.
- Numark Orbit (on-the-go control of some parameters).
- Other? OSC-controls, etc perhaps?
- Ability to control other types of lights. Notably, DMX.
- Ability to define a DAG of operations to generate the lighting pattern.
- Visual debugging tools to help produce coherent and impressive lighting effects in the face of rate limiting on Zigbee networks.
- 2D positioning of lights in relation to a 3D simulation (2 spatial, plus time) -- or possibly even 4D (3 spatial + time).
- Ability to design "screens" for control surfaces to bind arbitrary widgets to arbitrary parameters.
What Do I Need to Use it Right Now?
- At least 1 Philips Hue Bridge.
- At least a few Philips Hue bulbs -- ideally colored, but limited functionality is possible with the Lux bulbs.
- Actually, any lights you can address from the Philips Hue Bridge will work, but color is important.
- A Novation Launchpad Mark 2 -- absolutely not a Mark 1.
I strongly suggest not trying to use more than about 7 bulbs per bridge due to rate-limitating semantics.
After cloning this repo, run:
brew install portmidi fftw gem install sparkle_motion sm-discover-bridges # Find all available bridges using SSDP. # Create `config.yml`, and register the username(s) in it with the relevant bridges. # You probably want to start with the one in this project's source repo as a baseline. sm-mark-lights # Ensure your lights are physically arranged properly. sm-on # Switch all the lights on, and set color to expected base state. sparkle-motion # Run the simulation.
TODO: Document how to register user with hub(s).
bin/sm-audio-processor: Listens to an input device, and applies filtering. Can output to default output device.
bin/sm-discover-bridges: Discover all Philips Hue bridges on your network.
bin/sm-discover-misc: Enumerate audio devices.
bin/sm-mark-lights: Mark the lights distinctively to help ensure they're physically arranged properly.
bin/sm-off: Turn all configured lights off.
bin/sm-on: Turn all configured lights on, and set them to the base color.
bin/sm-simulate: Run the effect system directly. You probably want
bin/sparkle-motion: Runs the effect system with configuration settings for debugging, and restarts it if the kick-in-the-head button is pressed. See source for details.
Using the Code
examples/tictactoe.rb: A simple example of the Novation Launchpad widgets, and how to use/extend them.
tools/chunker.rb: Helper for churning through
*.rawfiles and preparing them for visualization.
tools/color_scale.rb: A small playground for defining color schemes for Novation LaunchPad widgets.
bin/sm-watch-memory: External monitor to keep an eye on the process size of
sm-simulate. Useful for debugging memory allocations and GC pressure.
__ TODO: Write me.__