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Suspenders is intended to create a new Rails applications, and is optimized for deployment on Heroku. It is used by thoughtbot to get a jump start on new apps. Use Suspenders if you're in a rush to build something amazing; don't use it if you like missing deadlines.
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A long-lived project that still receives updates
Curb (probably CUrl-RuBy or something) provides Ruby-language bindings for the libcurl(3), a fully-featured client-side URL transfer library. cURL and libcurl live at http://curl.haxx.se/
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== FEATURES/PROBLEMS: * Wrappers do not dispatch const_missing yet, so constants are not accessible yet. == SYNOPSIS: class Something acts_as_wrapped_class :methods => [:safe_method] # SomethingWrapper is now defined def safe_method # allowed to access this method through SomethingWrapper Something.new end def unsafe_method # not allowed to access this method through SomethingWrapper end end
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0.0
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Gets rid of <SomethingResponse><SomethingResult> from soap responses
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A long-lived project that still receives updates
Natural order string comparison is a way of comparing strings "naturally". e.g. "somthing1" < "something2" < "something10" which does not follow alpabetically.
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God it's about every day where I think to myself, gadzooks, I keep typing *REPETITIVE_BORING_TASK* over and over. Wouldn't it be great if I had something like boom to store all these commonly-used text snippets for me? Then I realized that was a worthless idea since boom hadn't been created yet and I had no idea what that statement meant. At some point I found the code for boom in a dark alleyway and released it under my own name because I wanted to look smart.
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Low commit activity in last 3 years
There's a lot of open issues
If you are tracking any kind of assets the currencies gem is for you. It contains every currency in the ISO 4217 standard and allows you to add your own as well. So if you decide to take sparkly buttons as a form of payment you can use currencies to display the shiny button unicode symbol ☼ (disclaimer: ☼ may not look like a shiny button to everyone.) when used with something like the money gem. Speaking of the money gem, currencies gives you an ExchangeBank that the money gem can use to convert from one currency to another. There are plans to have ExchangeRate provider plugin system. Right now the rates are either set manually or pulled from Yahoo Finance.
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Lookout Lookout is a unit testing framework for Ruby¹ that puts your results in focus. Tests (expectations) are written as follows expect 2 do 1 + 1 end expect ArgumentError do Integer('1 + 1') end expect Array do [1, 2, 3].select{ |i| i % 2 == 0 } end expect [2, 4, 6] do [1, 2, 3].map{ |i| i * 2 } end Lookout is designed to encourage – force, even – unit testing best practices such as • Setting up only one expectation per test • Not setting expectations on non-public APIs • Test isolation This is done by • Only allowing one expectation to be set per test • Providing no (additional) way of accessing private state • Providing no setup and tear-down methods, nor a method of providing test helpers Other important points are • Putting the expected outcome of a test in focus with the steps of the calculation of the actual result only as a secondary concern • A focus on code readability by providing no mechanism for describing an expectation other than the code in the expectation itself • A unified syntax for setting up both state-based and behavior-based expectations The way Lookout works has been heavily influenced by expectations², by {Jay Fields}³. The code base was once also heavily based on expectations, based at Subversion {revision 76}⁴. A lot has happened since then and all of the work past that revision are due to {Nikolai Weibull}⁵. ¹ Ruby: http://ruby-lang.org/ ² Expectations: http://expectations.rubyforge.org/ ³ Jay Fields’s blog: http://blog.jayfields.com/ ⁴ Lookout revision 76: https://github.com/now/lookout/commit/537bedf3e5b3eb4b31c066b3266f42964ac35ebe ⁵ Nikolai Weibull’s home page: http://disu.se/ § Installation Install Lookout with % gem install lookout § Usage Lookout allows you to set expectations on an object’s state or behavior. We’ll begin by looking at state expectations and then take a look at expectations on behavior. § Expectations on State: Literals An expectation can be made on the result of a computation: expect 2 do 1 + 1 end Most objects, in fact, have their state expectations checked by invoking ‹#==› on the expected value with the result as its argument. Checking that a result is within a given range is also simple: expect 0.099..0.101 do 0.4 - 0.3 end Here, the more general ‹#===› is being used on the ‹Range›. § Regexps ‹Strings› of course match against ‹Strings›: expect 'ab' do 'abc'[0..1] end but we can also match a ‹String› against a ‹Regexp›: expect %r{a substring} do 'a string with a substring' end (Note the use of ‹%r{…}› to avoid warnings that will be generated when Ruby parses ‹expect /…/›.) § Modules Checking that the result includes a certain module is done by expecting the ‹Module›. expect Enumerable do [] end This, due to the nature of Ruby, of course also works for classes (as they are also modules): expect String do 'a string' end This doesn’t hinder us from expecting the actual ‹Module› itself: expect Enumerable do Enumerable end or the ‹Class›: expect String do String end for obvious reasons. As you may have figured out yourself, this is accomplished by first trying ‹#==› and, if it returns ‹false›, then trying ‹#===› on the expected ‹Module›. This is also true of ‹Ranges› and ‹Regexps›. § Booleans Truthfulness is expected with ‹true› and ‹false›: expect true do 1 end expect false do nil end Results equaling ‹true› or ‹false› are slightly different: expect TrueClass do true end expect FalseClass do false end The rationale for this is that you should only care if the result of a computation evaluates to a value that Ruby considers to be either true or false, not the exact literals ‹true› or ‹false›. § IO Expecting output on an IO object is also common: expect output("abc\ndef\n") do |io| io.puts 'abc', 'def' end This can be used to capture the output of a formatter that takes an output object as a parameter. § Warnings Expecting warnings from code isn’t very common, but should be done: expect warning('this is your final one!') do warn 'this is your final one!' end expect warning('this is your final one!') do warn '%s:%d: warning: this is your final one!' % [__FILE__, __LINE__] end ‹$VERBOSE› is set to ‹true› during the execution of the block, so you don’t need to do so yourself. If you have other code that depends on the value of $VERBOSE, that can be done with ‹#with_verbose› expect nil do with_verbose nil do $VERBOSE end end § Errors You should always be expecting errors from – and in, but that’s a different story – your code: expect ArgumentError do Integer('1 + 1') end Often, not only the type of the error, but its description, is important to check: expect StandardError.new('message') do raise StandardError.new('message') end As with ‹Strings›, ‹Regexps› can be used to check the error description: expect StandardError.new(/mess/) do raise StandardError.new('message') end § Queries Through Symbols Symbols are generally matched against symbols, but as a special case, symbols ending with ‹?› are seen as expectations on the result of query methods on the result of the block, given that the method is of zero arity and that the result isn’t a Symbol itself. Simply expect a symbol ending with ‹?›: expect :empty? do [] end To expect it’s negation, expect the same symbol beginning with ‹not_›: expect :not_nil? do [1, 2, 3] end This is the same as expect true do [].empty? end and expect false do [1, 2, 3].empty? end but provides much clearer failure messages. It also makes the expectation’s intent a lot clearer. § Queries By Proxy There’s also a way to make the expectations of query methods explicit by invoking methods on the result of the block. For example, to check that the even elements of the Array ‹[1, 2, 3]› include ‹1› you could write expect result.to.include? 1 do [1, 2, 3].reject{ |e| e.even? } end You could likewise check that the result doesn’t include 2: expect result.not.to.include? 2 do [1, 2, 3].reject{ |e| e.even? } end This is the same as (and executes a little bit slower than) writing expect false do [1, 2, 3].reject{ |e| e.even? }.include? 2 end but provides much clearer failure messages. Given that these two last examples would fail, you’d get a message saying “[1, 2, 3]#include?(2)” instead of the terser “true≠false”. It also clearly separates the actual expectation from the set-up. The keyword for this kind of expectations is ‹result›. This may be followed by any of the methods • ‹#not› • ‹#to› • ‹#be› • ‹#have› or any other method you will want to call on the result. The methods ‹#to›, ‹#be›, and ‹#have› do nothing except improve readability. The ‹#not› method inverts the expectation. § Literal Literals If you need to literally check against any of the types of objects otherwise treated specially, that is, any instances of • ‹Module› • ‹Range› • ‹Regexp› • ‹Exception› • ‹Symbol›, given that it ends with ‹?› you can do so by wrapping it in ‹literal(…)›: expect literal(:empty?) do :empty? end You almost never need to do this, as, for all but symbols, instances will match accordingly as well. § Expectations on Behavior We expect our objects to be on their best behavior. Lookout allows you to make sure that they are. Reception expectations let us verify that a method is called in the way that we expect it to be: expect mock.to.receive.to_str(without_arguments){ '123' } do |o| o.to_str end Here, ‹#mock› creates a mock object, an object that doesn’t respond to anything unless you tell it to. We tell it to expect to receive a call to ‹#to_str› without arguments and have ‹#to_str› return ‹'123'› when called. The mock object is then passed in to the block so that the expectations placed upon it can be fulfilled. Sometimes we only want to make sure that a method is called in the way that we expect it to be, but we don’t care if any other methods are called on the object. A stub object, created with ‹#stub›, expects any method and returns a stub object that, again, expects any method, and thus fits the bill. expect stub.to.receive.to_str(without_arguments){ '123' } do |o| o.to_str if o.convertable? end You don’t have to use a mock object to verify that a method is called: expect Object.to.receive.name do Object.name end As you have figured out by now, the expected method call is set up by calling ‹#receive› after ‹#to›. ‹#Receive› is followed by a call to the method to expect with any expected arguments. The body of the expected method can be given as the block to the method. Finally, an expected invocation count may follow the method. Let’s look at this formal specification in more detail. The expected method arguments may be given in a variety of ways. Let’s introduce them by giving some examples: expect mock.to.receive.a do |m| m.a end Here, the method ‹#a› must be called with any number of arguments. It may be called any number of times, but it must be called at least once. If a method must receive exactly one argument, you can use ‹Object›, as the same matching rules apply for arguments as they do for state expectations: expect mock.to.receive.a(Object) do |m| m.a 0 end If a method must receive a specific argument, you can use that argument: expect mock.to.receive.a(1..2) do |m| m.a 1 end Again, the same matching rules apply for arguments as they do for state expectations, so the previous example expects a call to ‹#a› with 1, 2, or the Range 1..2 as an argument on ‹m›. If a method must be invoked without any arguments you can use ‹without_arguments›: expect mock.to.receive.a(without_arguments) do |m| m.a end You can of course use both ‹Object› and actual arguments: expect mock.to.receive.a(Object, 2, Object) do |m| m.a nil, 2, '3' end The body of the expected method may be given as the block. Here, calling ‹#a› on ‹m› will give the result ‹1›: expect mock.to.receive.a{ 1 } do |m| raise 'not 1' unless m.a == 1 end If no body has been given, the result will be a stub object. To take a block, grab a block parameter and ‹#call› it: expect mock.to.receive.a{ |&b| b.call(1) } do |m| j = 0 m.a{ |i| j = i } raise 'not 1' unless j == 1 end To simulate an ‹#each›-like method, ‹#call› the block several times. Invocation count expectations can be set if the default expectation of “at least once” isn’t good enough. The following expectations are possible • ‹#at_most_once› • ‹#once› • ‹#at_least_once› • ‹#twice› And, for a given ‹N›, • ‹#at_most(N)› • ‹#exactly(N)› • ‹#at_least(N)› § Utilities: Stubs Method stubs are another useful thing to have in a unit testing framework. Sometimes you need to override a method that does something a test shouldn’t do, like access and alter bank accounts. We can override – stub out – a method by using the ‹#stub› method. Let’s assume that we have an ‹Account› class that has two methods, ‹#slips› and ‹#total›. ‹#Slips› retrieves the bank slips that keep track of your deposits to the ‹Account› from a database. ‹#Total› sums the ‹#slips›. In the following test we want to make sure that ‹#total› does what it should do without accessing the database. We therefore stub out ‹#slips› and make it return something that we can easily control. expect 6 do |m| stub(Class.new{ def slips raise 'database not available' end def total slips.reduce(0){ |m, n| m.to_i + n.to_i } end }.new, :slips => [1, 2, 3]){ |account| account.total } end To make it easy to create objects with a set of stubbed methods there’s also a convenience method: expect 3 do s = stub(:a => 1, :b => 2) s.a + s.b end This short-hand notation can also be used for the expected value: expect stub(:a => 1, :b => 2).to.receive.a do |o| o.a + o.b end and also works for mock objects: expect mock(:a => 2, :b => 2).to.receive.a do |o| o.a + o.b end Blocks are also allowed when defining stub methods: expect 3 do s = stub(:a => proc{ |a, b| a + b }) s.a(1, 2) end If need be, we can stub out a specific method on an object: expect 'def' do stub('abc', :to_str => 'def'){ |a| a.to_str } end The stub is active during the execution of the block. § Overriding Constants Sometimes you need to override the value of a constant during the execution of some code. Use ‹#with_const› to do just that: expect 'hello' do with_const 'A::B::C', 'hello' do A::B::C end end Here, the constant ‹A::B::C› is set to ‹'hello'› during the execution of the block. None of the constants ‹A›, ‹B›, and ‹C› need to exist for this to work. If a constant doesn’t exist it’s created and set to a new, empty, ‹Module›. The value of ‹A::B::C›, if any, is restored after the block returns and any constants that didn’t previously exist are removed. § Overriding Environment Variables Another thing you often need to control in your tests is the value of environment variables. Depending on such global values is, of course, not a good practice, but is often unavoidable when working with external libraries. ‹#With_env› allows you to override the value of environment variables during the execution of a block by giving it a ‹Hash› of key/value pairs where the key is the name of the environment variable and the value is the value that it should have during the execution of that block: expect 'hello' do with_env 'INTRO' => 'hello' do ENV['INTRO'] end end Any overridden values are restored and any keys that weren’t previously a part of the environment are removed when the block returns. § Overriding Globals You may also want to override the value of a global temporarily: expect 'hello' do with_global :$stdout, StringIO.new do print 'hello' $stdout.string end end You thus provide the name of the global and a value that it should take during the execution of a block of code. The block gets passed the overridden value, should you need it: expect true do with_global :$stdout, StringIO.new do |overridden| $stdout != overridden end end § Integration Lookout can be used from Rake¹. Simply install Lookout-Rake²: % gem install lookout-rake and add the following code to your Rakefile require 'lookout-rake-3.0' Lookout::Rake::Tasks::Test.new Make sure to read up on using Lookout-Rake for further benefits and customization. ¹ Read more about Rake at http://rake.rubyforge.org/ ² Get information on Lookout-Rake at http://disu.se/software/lookout-rake/ § API Lookout comes with an API¹ that let’s you create things such as new expected values, difference reports for your types, and so on. ¹ See http://disu.se/software/lookout/api/ § Interface Design The default output of Lookout can Spartanly be described as Spartan. If no errors or failures occur, no output is generated. This is unconventional, as unit testing frameworks tend to dump a lot of information on the user, concerning things such as progress, test count summaries, and flamboyantly colored text telling you that your tests passed. None of this output is needed. Your tests should run fast enough to not require progress reports. The lack of output provides you with the same amount of information as reporting success. Test count summaries are only useful if you’re worried that your tests aren’t being run, but if you worry about that, then providing such output doesn’t really help. Testing your tests requires something beyond reporting some arbitrary count that you would have to verify by hand anyway. When errors or failures do occur, however, the relevant information is output in a format that can easily be parsed by an ‹'errorformat'› for Vim or with {Compilation Mode}¹ for Emacs². Diffs are generated for Strings, Arrays, Hashes, and I/O. ¹ Read up on Compilation mode for Emacs at http://www.emacswiki.org/emacs/CompilationMode ² Visit The GNU Foundation’s Emacs’ software page at http://www.gnu.org/software/emacs/ § External Design Let’s now look at some of the points made in the introduction in greater detail. Lookout only allows you to set one expectation per test. If you’re testing behavior with a reception expectation, then only one method-invocation expectation can be set. If you’re testing state, then only one result can be verified. It may seem like this would cause unnecessary duplication between tests. While this is certainly a possibility, when you actually begin to try to avoid such duplication you find that you often do so by improving your interfaces. This kind of restriction tends to encourage the use of value objects, which are easy to test, and more focused objects, which require simpler tests, as they have less behavior to test, per method. By keeping your interfaces focused you’re also keeping your tests focused. Keeping your tests focused improves, in itself, test isolation, but let’s look at something that hinders it: setup and tear-down methods. Most unit testing frameworks encourage test fragmentation by providing setup and tear-down methods. Setup methods create objects and, perhaps, just their behavior for a set of tests. This means that you have to look in two places to figure out what’s being done in a test. This may work fine for few methods with simple set-ups, but makes things complicated when the number of tests increases and the set-up is complex. Often, each test further adjusts the previously set-up object before performing any verifications, further complicating the process of figuring out what state an object has in a given test. Tear-down methods clean up after tests, perhaps by removing records from a database or deleting files from the file-system. The duplication that setup methods and tear-down methods hope to remove is better avoided by improving your interfaces. This can be done by providing better set-up methods for your objects and using idioms such as {Resource Acquisition Is Initialization}¹ for guaranteed clean-up, test or no test. By not using setup and tear-down methods we keep everything pertinent to a test in the test itself, thus improving test isolation. (You also won’t {slow down your tests}² by keeping unnecessary state.) Most unit test frameworks also allow you to create arbitrary test helper methods. Lookout doesn’t. The same rationale as that that has been crystallized in the preceding paragraphs applies. If you need helpers you’re interface isn’t good enough. It really is as simple as that. To clarify: there’s nothing inherently wrong with test helper methods, but they should be general enough that they reside in their own library. The support for mocks in Lookout is provided through a set of test helper methods that make it easier to create mocks than it would have been without them. Lookout-rack³ is another example of a library providing test helper methods (well, one method, actually) that are very useful in testing web applications that use Rack⁴. A final point at which some unit test frameworks try to fragment tests further is documentation. These frameworks provide ways of describing the whats and hows of what’s being tested, the rationale being that this will provide documentation of both the test and the code being tested. Describing how a stack data structure is meant to work is a common example. A stack is, however, a rather simple data structure, so such a description provides little, if any, additional information that can’t be extracted from the implementation and its tests themselves. The implementation and its tests is, in fact, its own best documentation. Taking the points made in the previous paragraphs into account, we should already have simple, self-describing, interfaces that have easily understood tests associated with them. Rationales for the use of a given data structure or system-design design documentation is better suited in separate documentation focused at describing exactly those issues. ¹ Read the Wikipedia entry for Resource Acquisition Is Initialization at http://en.wikipedia.org/wiki/Resource_Acquisition_Is_Initialization ² Read how 37signals had problems with slow Test::Unit tests at http://37signals.com/svn/posts/2742-the-road-to-faster-tests/ ³ Visit the Lookout-rack home page at http://disu.se/software/lookout-rack/ ⁴ Visit the Rack Rubyforge project page at http://rack.rubyforge.org/ § Internal Design The internal design of Lookout has had a couple of goals. • As few external dependencies as possible • As few internal dependencies as possible • Internal extensibility provides external extensibility • As fast load times as possible • As high a ratio of value objects to mutable objects as possible • Each object must have a simple, obvious name • Use mix-ins, not inheritance for shared behavior • As few responsibilities per object as possible • Optimizing for speed can only be done when you have all the facts § External Dependencies Lookout used to depend on Mocha for mocks and stubs. While benchmarking I noticed that a method in Mocha was taking up more than 300 percent of the runtime. It turned out that Mocha’s method for cleaning up back-traces generated when a mock failed was doing something incredibly stupid: backtrace.reject{ |l| Regexp.new(@lib).match(File.expand_path(l)) } Here ‹@lib› is a ‹String› containing the path to the lib sub-directory in the Mocha installation directory. I reported it, provided a patch five days later, then waited. Nothing happened. {254 days later}¹, according to {Wolfram Alpha}², half of my patch was, apparently – I say “apparently”, as I received no notification – applied. By that time I had replaced the whole mocking-and-stubbing subsystem and dropped the dependency. Many Ruby developers claim that Ruby and its gems are too fast-moving for normal package-managing systems to keep up. This is testament to the fact that this isn’t the case and that the real problem is instead related to sloppy practices. Please note that I don’t want to single out the Mocha library nor its developers. I only want to provide an example where relying on external dependencies can be “considered harmful”. ¹ See the Wolfram Alpha calculation at http://www.wolframalpha.com/input/?i=days+between+march+17%2C+2010+and+november+26%2C+2010 ² Check out the Wolfram Alpha computational knowledge engine at http://www.wolframalpha.com/ § Internal Dependencies Lookout has been designed so as to keep each subsystem independent of any other. The diff subsystem is, for example, completely decoupled from any other part of the system as a whole and could be moved into its own library at a time where that would be of interest to anyone. What’s perhaps more interesting is that the diff subsystem is itself very modular. The data passes through a set of filters that depends on what kind of diff has been requested, each filter yielding modified data as it receives it. If you want to read some rather functional Ruby I can highly recommend looking at the code in the ‹lib/lookout/diff› directory. This lookout on the design of the library also makes it easy to extend Lookout. Lookout-rack was, for example, written in about four hours and about 5 of those 240 minutes were spent on setting up the interface between the two. § Optimizing For Speed The following paragraph is perhaps a bit personal, but might be interesting nonetheless. I’ve always worried about speed. The original Expectations library used ‹extend› a lot to add new behavior to objects. Expectations, for example, used to hold the result of their execution (what we now term “evaluation”) by being extended by a module representing success, failure, or error. For the longest time I used this same method, worrying about the increased performance cost that creating new objects for results would incur. I finally came to a point where I felt that the code was so simple and clean that rewriting this part of the code for a benchmark wouldn’t take more than perhaps ten minutes. Well, ten minutes later I had my results and they confirmed that creating new objects wasn’t harming performance. I was very pleased. § Naming I hate low lines (underscores). I try to avoid them in method names and I always avoid them in file names. Since the current “best practice” in the Ruby community is to put ‹BeginEndStorage› in a file called ‹begin_end_storage.rb›, I only name constants using a single noun. This has had the added benefit that classes seem to have acquired less behavior, as using a single noun doesn’t allow you to tack on additional behavior without questioning if it’s really appropriate to do so, given the rather limited range of interpretation for that noun. It also seems to encourage the creation of value objects, as something named ‹Range› feels a lot more like a value than ‹BeginEndStorage›. (To reach object-oriented-programming Nirvana you must achieve complete value.) § News § 3.0.0 The ‹xml› expectation has been dropped. It wasn’t documented, didn’t suit very many use cases, and can be better implemented by an external library. The ‹arg› argument matcher for mock method arguments has been removed, as it didn’t provide any benefit over using Object. The ‹#yield› and ‹#each› methods on stub and mock methods have been removed. They were slightly weird and their use case can be implemented using block parameters instead. The ‹stub› method inside ‹expect› blocks now stubs out the methods during the execution of a provided block instead of during the execution of the whole except block. When a mock method is called too many times, this is reported immediately, with a full backtrace. This makes it easier to pin down what’s wrong with the code. Query expectations were added. Explicit query expectations were added. Fluent boolean expectations, for example, ‹expect nil.to.be.nil?› have been replaced by query expectations (‹expect :nil? do nil end›) and explicit query expectations (‹expect result.to.be.nil? do nil end›). This was done to discourage creating objects as the expected value and creating objects that change during the course of the test. The ‹literal› expectation was added. Equality (‹#==›) is now checked before “caseity” (‹#===›) for modules, ranges, and regular expressions to match the documentation. § Financing Currently, most of my time is spent at my day job and in my rather busy private life. Please motivate me to spend time on this piece of software by donating some of your money to this project. Yeah, I realize that requesting money to develop software is a bit, well, capitalistic of me. But please realize that I live in a capitalistic society and I need money to have other people give me the things that I need to continue living under the rules of said society. So, if you feel that this piece of software has helped you out enough to warrant a reward, please PayPal a donation to now@disu.se¹. Thanks! Your support won’t go unnoticed! ¹ Send a donation: https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=now%40disu%2ese&item_name=Lookout § Reporting Bugs Please report any bugs that you encounter to the {issue tracker}¹. ¹ See https://github.com/now/lookout/issues § Contributors Contributors to the original expectations codebase are mentioned there. We hope no one on that list feels left out of this list. Please {let us know}¹ if you do. • Nikolai Weibull ¹ Add an issue to the Lookout issue tracker at https://github.com/now/lookout/issues § Licensing Lookout is free software: you may redistribute it and/or modify it under the terms of the {GNU Lesser General Public License, version 3}¹ or later², as published by the {Free Software Foundation}³. ¹ See http://disu.se/licenses/lgpl-3.0/ ² See http://gnu.org/licenses/ ³ See http://fsf.org/
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Apache Buildr is a build system for Java-based applications, including support for Scala, Groovy and a growing number of JVM languages and tools. We wanted something that's simple and intuitive to use, so we only need to tell it what to do, and it takes care of the rest. But also something we can easily extend for those one-off tasks, with a language that's a joy to use.
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TOTP stands for Time-Based One-Time Password. Many websites and services require two-factor authentication (2FA) or multi-factor authentication (MFA) where the user is required to present two or more pieces of evidence: Something only the user knows, e.g., password, passphrase, etc. Something only the user has, e.g., hardware token, mobile phone, etc. Something only the user is, e.g., biometrics. TOTP stands for Time-Based One-Time Password. Many websites and services require two-factor authentication (2FA) or multi-factor authentication (MFA) where the user is required to present two or more pieces of evidence. A TOTP value serves as the second factor, i.e., it proves that the user is in possession of a device (e.g., mobile phone) that contains a TOTP secret key from which the TOTP value is generated. Usually the service provider that provides a user's account also issues a secret key encoded either as a Base32 string or as a QR code. This secret key is added to an authenticator app (e.g., Google Authenticator) on a mobile device. The app can then generate TOTP values based on the current time. By default, it generates a new TOTP value every 30 seconds.
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== README.md: #ScheduledResource This gem is for displaying how things are used over time -- a schedule for a set of "resources". You can configure the elements of the schedule and there are utilities and protocols to connect them: - Configuration (specification and management), - Query interfaces (a REST-like API and internal protocols to query the models), and - A basic Rails controller implementation. We have a way to configure the schedule, internal methods to generate the data, and a way to retrieve data from the client. However this gem is largely view-framework agnostic. We could use a variety of client-side packages or even more traditional Rails view templates to generate HTML. In any case, to get a good feel in a display like this we need some client-side code. The gem includes client-side modules to: - Manage &lt;b&gt;time and display geometries&lt;/b&gt; with "infinite" scroll along the time axis. - &lt;b&gt;Format display cells&lt;/b&gt; in ways specific to the resource models. - &lt;b&gt;Update text justification&lt;/b&gt; as the display is scrolled horizontally. ## Configuration A **scheduled resource** is something that can be used for one thing at a time. So if "Rocky &amp; Bullwinkle" is on channel 3 from 10am to 11am on Saturday, then 'channel 3' is the &lt;u&gt;resource&lt;/u&gt; and that showing of the episode is a &lt;u&gt;resource-use&lt;/u&gt; block. Resources and use-blocks are typically Rails models. Each resource and its use-blocks get one row in the display. That row has a label to the left with some timespan visible on the rest of the row. Something else you would expect see in a schedule would be headers and labels -- perhaps one row with the date and another row with the hour. Headers and labels also fit the model of resources and use-blocks. Basic timezone-aware classes (ZTime*) for those are included in this gem. ### Config File The schedule configuration comes from &lt;tt&gt;config/resource_schedule.yml&lt;/tt&gt; which has three top-level sections: - ResourceKinds: A hash where the key is a Resource and the value is a UseBlock. (Both are class names), - Resources: A list where each item is a Resource Class followed by one or more resource ids, and - visibleTime: The visible timespan of the schedule in seconds. The example file &lt;tt&gt;config/resource_schedule.yml&lt;/tt&gt; (installed when you run &lt;tt&gt;schedulize&lt;/tt&gt;) should be enough to display a two-row schedule with just the date above and the hour below. Of course you can monkey-patch or subclass these classes for your own needs. ### The schedule API The 'schedule' endpoint uses parameters &lt;tt&gt;t1&lt;/tt&gt; and &lt;tt&gt;t2&lt;/tt&gt; to specify a time interval for the request. A third parameter &lt;tt&gt;inc&lt;/tt&gt; allows an initial time window to be expanded without repeating blocks that span those boundaries. The time parameters _plus the configured resources_ define the data to be returned. ### More About Configuration Management The &lt;b&gt;ScheduledResource&lt;/b&gt; class manages resource and use-block class names, id's and labels for a schedule according to the configuration file. A ScheduledResource instance ties together: 1. A resource class (eg TvStation), 2. An id (a channel number in this example), and 3. Strings and other assets that will go into the DOM. The id is used to - select a resource _instance_ and - select instances of the _resource use block_ class (eg Program instances). The id _could_ be a database id but more often is something a little more suited to human use in the configuration. In any case it is used by model class method &lt;tt&gt;(resource_use_block_class).get_all_blocks()&lt;/tt&gt; to select the right use-blocks for the resource. A resource class name and id are are joined with a '_' to form a tag that also serves as an id for the DOM. Once the configuration yaml is loaded that data is maintained in the session structure. Of course having a single configuration file limits the application's usefulness. A more general approach would be to have a user model with login and configuration would be associated with the user. ## Installation Add this line to your application's Gemfile: ```ruby gem 'scheduled_resource' ``` And then execute: $ bundle Or install it yourself as: $ gem install scheduled_resource Then from your application's root execute: $ schedulize . This will install a few image placeholders, client-side modules and a stylesheet under &lt;tt&gt;vendor/assets&lt;/tt&gt;, an example configuration in &lt;tt&gt;config/resource_schedule.yml&lt;/tt&gt; and an example controller in &lt;tt&gt;app/controllers/schedule_controller.rb&lt;/tt&gt;. Also, if you use $ bundle show scheduled_resource to locate the installed source you can browse example classes &lt;tt&gt;lib/z_time_*.rb&lt;/tt&gt; and the controller helper methods in &lt;tt&gt;lib/scheduled_resource/helper.rb&lt;/tt&gt; ## Testing This gem also provides for a basic test application using angularjs to display a minimal but functional schedule showing just the day and hour headers in two different timezones (US Pacific and Eastern). Proceed as follows, starting with a fresh Rails app: $ rails new test_sr As above, add the gem to the Gemfile, then $ cd test_sr $ bundle $ schedulize . Add lines such as these to &lt;tt&gt;config/routes.rb&lt;/tt&gt; get "/schedule/index" =&gt; "schedule#index" get "/schedule" =&gt; "schedule#schedule" Copy / merge these files from the gem source into the test app: $SR_SRC/app/views/layouts/application.html.erb $SR_SRC/app/views/schedule/index.html.erb $SR_SRC/app/assets/javascripts/{angular.js,script.js,controllers.js} and add &lt;tt&gt;//= require angular&lt;/tt&gt; to application.js just below the entries for &lt;tt&gt;jquery&lt;/tt&gt;. After you run the server and browse to http://0.0.0.0:3000/schedule/index you should see the four time-header rows specified by the sample config file. ## More Examples A better place to see the use of this gem is at [tv4](https://github.com/emeyekayee/tv4). Specifically, models &lt;tt&gt;app/models/event.rb&lt;/tt&gt; and &lt;tt&gt;app/models/station.rb&lt;/tt&gt; give better examples of implementing the ScheduledResource protocol and adapting to a db schema organized along somewhat different lines. ## Contributing 1. Fork it ( https://github.com/emeyekayee/scheduled_resource/fork ) 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create a new Pull Request
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Utility to remove unneeded shoulds from your RSpec test descriptions - 'it "should do something"' becomes 'it "does something"'
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== Terminal UIs, the Ruby Way RatatuiRuby[https://rubygems.org/gems/ratatui_ruby] is a RubyGem built on Ratatui[https://ratatui.rs], a leading TUI library written in Rust[https://rust-lang.org]. You get native performance with the joy of Ruby. gem install ratatui_ruby {rdoc-image:https://ratatui-ruby.dev/hero.gif}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html] === Rich Moments Add a spinner, a progress bar, or an inline menu to your CLI script. No full-screen takeover. Your terminal history stays intact. ==== Inline Viewports Standard TUIs erase themselves on exit. Your carefully formatted CLI output disappears. Users lose their scrollback. <b>Inline viewports</b> solve this. They occupy a fixed number of lines, render rich UI, then leave the output in place when done. Perfect for spinners, menus, progress indicators—any brief moment of richness. require "ratatui_ruby" RatatuiRuby.run(viewport: :inline, height: 1) do |tui| until connected? status = tui.paragraph(text: "\#{spin} Connecting...") tui.draw { |frame| frame.render_widget(status, frame.area) } end end === Build Something Real Full-screen applications with {keyboard and mouse input}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_all_events/README_md.html]. The managed loop sets up the terminal and restores it on exit, even after crashes. RatatuiRuby.run do |tui| loop do tui.draw do |frame| frame.render_widget( tui.paragraph(text: "Hello, RatatuiRuby!", alignment: :center), frame.area ) end case tui.poll_event in { type: :key, code: "q" } then break else nil end end end ==== Widgets included: [Layout] {Block}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_block/README_md.html], {Center}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_center/README_md.html], {Clear (Popup, Modal)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_popup/README_md.html], {Layout (Split, Grid)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_layout_split/README_md.html], {Overlay}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_overlay/README_md.html] [Data] {Bar Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_barchart/README_md.html], {Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_chart/README_md.html], {Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_gauge/README_md.html], {Line Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_line_gauge/README_md.html], {Sparkline}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_sparkline/README_md.html], {Table}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_table/README_md.html] [Text] {Cell}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_cell/README_md.html], {List}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_list/README_md.html], {Rich Text (Line, Span)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_rich_text/README_md.html], {Scrollbar (Scroll)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_scrollbar/README_md.html], {Tabs}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_tabs/README_md.html] [Graphics] {Calendar}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_calendar/README_md.html], {Canvas}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_canvas/README_md.html], {Map (World Map)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_map/README_md.html] Need something else? {Build custom widgets}[https://www.ratatui-ruby.dev/docs/v0.10/doc/concepts/custom_widgets_md.html] in Ruby! --- === Testing Built In TUI testing is tedious. You need a headless terminal, event injection, snapshot comparisons, and style assertions. RatatuiRuby bundles all of it. require "ratatui_ruby/test_helper" class TestColorPicker < Minitest::Test include RatatuiRuby::TestHelper def test_swatch_widget with_test_terminal(10, 3) do RatatuiRuby.draw do |frame| frame.render_widget(Swatch.new(:red), frame.area) end assert_cell_style 2, 1, char: "█", bg: :red end end end ==== What's inside: - <b>Headless terminal</b> — No real TTY needed - <b>Snapshots</b> — Plain text and rich (ANSI colors) - <b>Event injection</b> — Keys, mouse, paste, resize - <b>Style assertions</b> — Color, bold, underline at any cell - <b>Test doubles</b> — Mock frames and stub rects - <b>UPDATE_SNAPSHOTS=1</b> — Regenerate baselines in one command --- ==== Inline Menu Example require "ratatui_ruby" # This example renders an inline menu. Arrow keys select, enter confirms. # The menu appears in-place, preserving scrollback. When the user chooses, # the TUI closes and the script continues with the selected value. class RadioMenu CHOICES = ["Production", "Staging", "Development"] # ASCII strings are universally supported. PREFIXES = { active: "●", inactive: "○" } # Some terminals may not support Unicode. CONTROLS = "↑/↓: Select | Enter: Choose | Ctrl+C: Cancel" # Let users know what keys you handle. TITLES = ["Select Environment", # The default title position is top left. { content: CONTROLS, # Multiple titles can save space. position: :bottom, # Titles go on the top or bottom, alignment: :right }] # aligned left, right, or center def call # This method blocks until a choice is made. RatatuiRuby.run(viewport: :inline, height: 5) do |tui| # RatauiRuby.run manages the terminal. @tui = tui # The TUI instance is safe to store. show_menu until chosen? # You can use any loop keyword you like. end # `run` won't return until your block does, RadioMenu::CHOICES[@choice] # so you can use it synchronously. end # Classes like RadioMenu are convenient for private # CLI authors to offer "rich moments." def show_menu = @tui.draw do |frame| # RatatuiRuby gives you low-level access. widget = @tui.paragraph( # But the TUI facade makes it easy to use. text: menu_items, # Text can be spans, lines, or paragraphs. block: @tui.block(borders: :all, titles: TITLES) # Blocks give you boxes and titles, and hold ) # one or more widgets. We only use one here, frame.render_widget(widget, frame.area) # but "area" lets you compose sub-views. end def chosen? # You are responsible for handling input. interaction = @tui.poll_event # Every frame, you receive an event object: return choose if interaction.enter? # Key, Mouse, Resize, Paste, FocusGained, # FocusLost, or None objects. They come with move_by(-1) if interaction.up? # predicates, support pattern matching, and move_by(1) if interaction.down? # can be inspected for properties directly. quit! if interaction.ctrl_c? # Your application must handle every input, false # even interrupts and other exit patterns. end def choose # Here, the loop is about to exit, and the prepare_next_line # block will return. The inline viewport @choice # will be torn down and the terminal will end # be restored, but you are responsible for # positioning the cursor. def prepare_next_line # To ensure the next output is on a new area = @tui.viewport_area # line, query the viewport area and move RatatuiRuby.cursor_position = [0, area.y + area.height] # the cursor to the start of the last line. puts # Then print a newline. end def quit! # All of your familiar Ruby control flow prepare_next_line # keywords work as expected, so we can exit 0 # use them to leave the TUI. end def move_by(line_count) # You are in full control of your UX, so @choice = (@choice + line_count) % CHOICES.size # you can implement any logic you need: end # Would you "wrap around" here, or not? # def menu_items = CHOICES.map.with_index do |choice, i| # Notably, RatatuiRuby has no concept of "\#{prefix_for(i)} \#{choice}" # "menus" or "radio buttons". You are in end # full control, but it also means you must def prefix_for(choice_index) # implement the logic yourself. For larger return PREFIXES[:active] if choice_index == @choice # applications, consider using Rooibos, PREFIXES[:inactive] # an MVU framework built with RatatuiRuby. end # Or, use the upcoming ratatui-ruby-kit, # our object-oriented component library. def initialize = @choice = 0 # However, those are both optional, and end # designed for full-screen Terminal UIs. # RatatuiRuby will always give you the most choice = RadioMenu.new.call # control, and is enough for "rich CLI puts "You chose \#{choice}!" # moments" like this one. --- === Full App Solutions RatatuiRuby renders. For complex applications, add a framework that manages state and composition. ==== Rooibos[https://www.rooibos.run] (Framework) Model-View-Update architecture. Inspired by Elm, Bubble Tea, and React + Redux. Your UI is a pure function of state. - Functional programming with MVU - Commands work off the main thread - Messages, not callbacks, drive updates ==== {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Coming Soon) Component-based architecture. Encapsulate state, input handling, and rendering in reusable pieces. - OOP with stateful components - Separate UI state from domain logic - Built-in focus management & click handling Both use the same widget library and rendering engine. Pick the paradigm that fits your brain. --- === Why RatatuiRuby? Ruby deserves world-class terminal user interfaces. TUI developers deserve a world-class language. RatatuiRuby wraps Rust's Ratatui via native extension. The Rust library handles rendering. Your Ruby code handles design. >>> "Text UIs are seeing a renaissance with many new TUI libraries popping up. The Ratatui bindings have proven to be full featured and stable." — {Mike Perham}[https://www.mikeperham.com/], creator of Sidekiq[https://sidekiq.org/] and Faktory[https://contribsys.com/faktory/] ==== Why Rust? Why Ruby? Rust excels at low-level rendering. Ruby excels at expressing domain logic and UI. RatatuiRuby puts each language where it performs best. ==== Versus CharmRuby CharmRuby[https://charm-ruby.dev/] wraps Charm's Go libraries. Both projects give Ruby developers TUI options. [Integration] CharmRuby: Two runtimes, one process. RatatuiRuby: Native extension in Rust. [Runtime] CharmRuby: Go + Ruby (competing). RatatuiRuby: Ruby (Rust has no runtime). [Memory] CharmRuby: Two uncoordinated GCs. RatatuiRuby: One Garbage Collector. [Style] CharmRuby: The Elm Architecture (TEA). RatatuiRuby: TEA, OOP, or Imperative. --- === Links [Get Started] {Quickstart}[https://www.ratatui-ruby.dev/docs/v0.10/doc/getting_started/quickstart_md.html], {Examples}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html], {API Reference}[https://www.ratatui-ruby.dev/docs/v0.10/], {Guides}[https://www.ratatui-ruby.dev/docs/v0.10/doc/index_md.html] [Ecosystem] Rooibos[https://www.rooibos.run], {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Planned), {Framework}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-5-the-framework] (Planned), {UI Widgets}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-6-licensing] (Planned) [Community] {Forum}[https://forum.setdef.com/c/ratatui-ruby/6], {Announcements}[https://forum.setdef.com/tags/c/ratatui-ruby/6/announcement], {Discussion}[https://forum.setdef.com/tags/c/ratatui-ruby/6/discussion], {Bug Tracker}[https://forum.setdef.com/tags/c/ratatui-ruby/6/bug] [Contribute] {Contributing Guide}[https://man.sr.ht/~kerrick/ratatui_ruby/contributing.md], {Code of Conduct}[https://man.sr.ht/~kerrick/ratatui_ruby/code_of_conduct.md], {Project History}[https://man.sr.ht/~kerrick/ratatui_ruby/history/index.md], {Pull Requests}[https://forum.setdef.com/tags/c/ratatui-ruby/6/patch] --- [Website] https://www.ratatui-ruby.dev [Source] https://github.com/setdef/RatatuiRuby [RubyGems] https://rubygems.org/gems/ratatui_ruby [Upstream] https://ratatui.rs [Build Status] https://builds.sr.ht/~kerrick/ratatui_ruby © 2026 Kerrick Long · Library: LGPL-3.0-or-later · Website: CC-BY-NC-ND-4.0 · Snippets: MIT-0
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# foundationallib <h2>Finally, a cross-platform, portable, well-designed, secure, robust, maximally-efficient C foundational library &mdash; Making Engineering And Computing Fast, Secure, Responsive And Easy.</h2> <br> <ul class="features-list"> <li><strong>Enables better Engineering Solutions and Security broadly and foundationally where Software Creation or Development or Script Creation is concerned - whether this be on a local, business, governmental or international basis, and makes things easier - and Computing in General.</strong> Don't Reinvent the Wheel - Use Good Wheels - Be Safe And Secure.</li> <br> <li><strong>Enables a free-flowing dynamic computer usage that you need, deserve and should have, simply because you have a computer. With full speed and with robustness. You deserve to be able to use your computer wholly and fully, with proper and fast operations.</strong></li> <br><li><strong>Enables flexibility and power - makes C accessible to the masses (and faster and more secure) with easy usage and strives to bring people up, not degrade the character or actions of people.</strong> This is a fundamental and unequivocal philosophy difference between this library and many subsections of Software Engineering and the mainstream engineering establishment. For instance, in Python, you cannot read a file easily &ndash; you have to read it line-by-line or open a file, read the lines, then close it. With this library, you can efficiently read 10,000 files in one function call. This library gives power. Any common operation, there ought to be a powerful function for.<br><br>We should not bitch around with assembly when we don't want to; we should also have full speed. Some old "solutions" deliver neither, then culturally degrade programmers because their tools are bad - actually, it just degrades programmers, and gives them bad tools. COBOL is an example ...<br><br>Human technology is about empowerment &ndash; people must fight for it to be empowerment, we don't have time to have AI systems kill us because we want to have bad tools and be weak. We must fight.</li> </ul> <br> <ul> <h2>About Foundationallib</h2> <li>→<strong>Cross platform</strong> - works perfectly in embedded, server, desktop, and all platforms - tested for Windows and UNIX - 64-bit and 32-bit, includes a 3-aspect test suite, with more to come.</li> <li>→<strong>Bug free. Reliable. Dependable. Secure. Tested well.</strong></li> <li>→<strong>Zero Overhead</strong> - Only 1 byte due to the power of the error handling, can be configured will full power.</li> <li>→<strong>Static Inline Functions if you want them</strong> (optional) - Eliminating function call overhead to 0 if you wish, for improved performance.</li> <li>→<strong>Custom allocators</strong> - if you want it.</li> <li>→<strong>Custom error handling</strong> - if you want it.</li> <li>→<strong>Safe functions</strong> warn the programmer about NULL values and unused return values. Can be configured to not compile if not Secure. Optional null-check macros in every library function. Does not use any of <code>"gets", "fgets", "strcpy", "strcat", "sprintf", "vsprintf", "scanf", "fscanf", "system", "chown", "chmod", "chgrp", "alloca", "execl", "execle", "execlp", "execv", "execve", "execvp", "bcopy", "bzero"</code>. You can configure it to never use any unsafe functions.</li> <li>→<strong>Portable</strong> - works on all platforms, using platform specific features (using #ifdefs) to make functions better and faster.</li> <li>→<strong>Multithreading support</strong> (optional), with list_comprehension_multithreaded (accepts any number of threads, works in parallel using portable C11 threads)</li> <li>→<strong>Networking support</strong> (optional), using libcurl - making it extremely easy to download websites and arrays of websites - features other languages do not have.</li> <li>→Very good and thorough <strong>Error Handling</strong> and <strong>allocation overflow</strong> checking (good for <strong>Security and Robustness</strong>) in the functions. Allows the programmer to dynamically choose to catch all errors in the functions with a handler (default or custom), or to ignore them. No need to ALWAYS say "if (.....) if you don't want to. Can be changed at runtime.</li> <li>→<strong>Public Domain</strong> so you make the code how you want. (No need to "propitiate" to some "god" of some library).</li> <li>→<strong>Minimal abstractions or indirection of any kind or needless slow things that complicate things</strong> - macros, namespace collision, typedefs, structs, object-orientation messes, slow compilation times, bloat, etc., etc.</li> <li>→<strong>No namespace pollution</strong> - you can generate your <span style=font-style:normal;><b>own version</b></span> with any prefix you like!</li> <li>→<strong>Relies <span style=font-style:normal;>minimally</span> on C libraries - it can be fully decoupled from LIB C and can be statically linked.</strong></li> <li>→<span style=font-style:normal;><b>Very small</b></span> - 13K Lines of Code (including Doxygen comments and following of Best Practices)</li> <li>→<strong>No Linkage Issues or dependency hell</strong></li> <li>→<strong>Thorough and clear documentation</strong>, with examples of usage.</li> <li>→<strong>No licensing restrictions whatsoever - use it for your engineering project, your startup, your Fortune 500 company, your personal project, your throw-away script, your government.</strong></li> <li>→<strong>Makes C like Python or Perl or Ruby in many ways - or more easy</strong></li> <li>→<strong>Easy Straightforward Transpilation Support</strong> - to make current code, much faster - all without any bloat (See transpile_slow_scripting_into_c.rb). <li><h4>In many cases, there is now a direct mapping of functions from other languages into optimized C. See the example script in this repository. This makes optimizing your Python / Perl / Ruby / PHP etc. script very easy, either manually or through the use of AI.</h4></li> </ul> </p> </div> <div class=pane style='border: 0;border-right: 1px dotted rgb(200, 200, 200); background-color: rgb(255, 255, 190);'> <div class="library-details"><h2 style=color:green;>Foundationallib Features</h2> <p class=feature> <strong>Functional Programming Features</strong> - <code>map, reduce, filter,</code> List Comprehensions in C and much more!</p> <p class=feature><strong>Expands C's Primitives for easy manipulation of data types</strong> such as Arrays, Strings, <code>Dict</code>, <code>Set</code>, <code>FrozenDict</code>, <code>FrozenSet</code> - <strong>and enables easy manipulation, modification, alteration, comparison, sorting, counting, IO (printing) and duplication of these at a very comfortable level</strong> - something very, very rare in C or C++, <i>all without any overhead.</i></p> <p class=feature><strong>More comfortable IO</strong> - read and write entire files with ease, and convert complex types into strings or print them on the screen with ease. </p> <p class=feature><strong>A powerful general purpose Foundational Library</strong> - <i>which has anything and everything you need</i> - from <code>replace_all()</code> to <code>replace_memory()</code> to <code>find_last_of()</code> to to <code>list_comprehension()</code> to <code>shellescape()</code> to <code>read_file_into_string()</code> to <code>string_to_json()</code> to <code>string_to_uppercase()</code> to <code>to_title_case()</code> to <code>read_file_into_array()</code> to <code>read_files_into_array()</code> to <code>map()</code> to <code>reduce()</code> to <code>filter()</code> to <code>list_comprehension_multithreaded()</code> to <code>frozen_dict_new_instance()</code> to <code>backticks()</code> - everything you would want to make quick and optimally efficient C programs, this has it.</p> <div style='height: 1px; border: 0;border-bottom: 1px dashed rgb(200, 200, 200);'></div> <p class=performance><span>Helps to make programs hundreds of times faster than other languages with similar ease of creation.</span> <hr> <p class=feature><strong>Easily take advantage of CPU cores with list_comprehension_multithreaded()</strong>.<br><br>You can specify the number of threads, the transform and the filter functions, and this will transform your data - all in parallel. Don't have a multithreaded environment? Then disable it (set the flag).</p> <hr> <h3>You don't want to be reinventing the wheel and hoping that your memory allocation is secure enough - and then failing. <strong>Security Is Paramount.</strong></h3> <h3>You don't want to be waiting <span style='color:rgb(240, 0, 0);'>a day</span> for an operation to complete when it could take <span style='color:rgb(30, 30, 255);'>less than an hour</span>.</h3> <br><p>This library is founded on very strong and unequivocal goals and philosophy. In fact, I have written many articles about the foundation of this library and more relevantly the broader context. See the Articles folder - for some of the foundation of this library.</p> <br><p>This library is an ideal and a dream - not just a Software Library. As such, I would highly suggest that you support me in this mission. Even if it's different from the status quo. Are you a Rust or Zig fan? Then make a Rust or Zig version of this ideal. Let's go. Give me an email.</p> </div> </div> <br> No Copyright - Public Domain - 2023, Gregory Cohen <gregorycohennew@gmail.com> DONATION REQUEST: If this free software has helped you and you find it valuable, please consider making a donation to support the ongoing development and maintenance of this project. Your contribution helps ensure the availability of this library to the community and encourages further improvements. Donations can be made at: https://www.paypal.com/paypalme/cfoundationallib Note: The best way to contact me is through email, not social media. Please feel very free to email me if you want to express feedback, suggest an improvement, desire to collaborate on this free and open source project, want to support me, or want to create something great. Complacency and obstructionism and whining are not tolerated. I desire to make this library the best theoretically possible, so please, let us connect. <pre><code> Mirror Links Blog - https://foundationallib.wordpress.com/ Github - https://github.com/gregoryc/foundationallib Ruby Gem Mirror - https://rubygems.org/gems/foundational_lib Ruby Gem Mirror - https://rubygems.org/gems/foundational_lib2 Library Instagram - https://www.instagram.com/foundationallib Google Drive Mirrors ZIP - https://drive.google.com/file/d/1bK2njCRsH4waTm4LP16sloPQawk7JIR5/view?usp=sharing TAR.GZ - https://drive.google.com/file/d/1RCA1yy9R3cEqI_X9Lv0fxqh-zgNCK005/view?usp=sharing TAR.BZ2 - https://drive.google.com/file/d/1ljdlI_fEnMS_X5WmuhI1qavhgseWlD5j/view?usp=sharing </code></pre> <h1>This code is in the public domain, fully. You can do whatever you want with it. See docs.html for API reference. ![Alt text](https://github.com/gregoryc/foundationallib/raw/main/tools/pic.png) </h1> <h1>Here's some examples of some things you can do easily with Foundationallib.<br><br> <h3>Use it for scripting purposes...</h3> </h1> ![Alt text](https://github.com/gregoryc/foundationallib/raw/main/tools/pic2.png) <h1>Take control of the Web - in C.<br><br></h1> ![Alt text](https://github.com/gregoryc/foundationallib/raw/main/tools/pic3.png)
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Adds `before_extended`, `before_included`, and `before_prepended` methods hooks which would be called before the standard `extended`, `included`, and `prepended` Ruby hooks, respectively. Especially useful when you require to "do" something just before the module gets `extended` or `included` to a module/class. In particular, in my specific case, I needed to "do" something if a specific method already exists in the `base` class.
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The Postman API enables you to programmatically access data stored in your Postman account. For a comprehensive set of examples of requests and responses, see the [**Postman API** collection](https://www.postman.com/postman/workspace/postman-public-workspace/documentation/12959542-c8142d51-e97c-46b6-bd77-52bb66712c9a). ## Important - You must pass an &#x60;Accept&#x60; header with the &#x60;application/vnd.api.v10+json&#x60; value to use v10 and higher endpoints. While some of these endpoints may appear the same as the deprecated Postman v9 endpoints, they will use the v10 behavior when you send this &#x60;Accept&#x60; header. For more information, see [About v9 and v10 APIs](https://learning.postman.com/docs/developer/postman-api/intro-api/#about-v9-and-v10-apis). - To use the **API** endpoints, you must first [update your APIs to the v10 format](https://learning.postman.com/docs/designing-and-developing-your-api/creating-an-api/#upgrading-an-api). ## Getting started You can get started with the Postman API by [forking the Postman API collection](https://learning.postman.com/docs/collaborating-in-postman/version-control/#creating-a-fork) to your workspace. You can then use Postman to send requests. ## About the Postman API - You must use a valid API Key to send requests to the API endpoints. - The API has [rate and usage limits](https://learning.postman.com/docs/developer/postman-api/postman-api-rate-limits/). - The API only responds to HTTPS-secured communications. Any requests sent via HTTP return an HTTP &#x60;301&#x60; redirect to the corresponding HTTPS resources. - The API returns requests responses in [JSON format](https://en.wikipedia.org/wiki/JSON). When an API request returns an error, it is sent in the JSON response as an error key. - The request method (verb) determines the nature of action you intend to perform. A request made using the &#x60;GET&#x60; method implies that you want to fetch something from Postman. The &#x60;POST&#x60; method implies you want to save something new to Postman. - For all requests, API calls respond with their corresponding [HTTP status codes](https://en.wikipedia.org/wiki/List_of_HTTP_status_codes). In the Postman client, the status code also provides help text that details the possible meaning of the response code. ### IDs and UIDs All items in Postman, such as collections, workspaces, and APIs, have IDs and UIDs: - An ID is the unique ID assigned to a Postman item. For example, &#x60;ec29121c-5203-409f-9e84-e83ffc10f226&#x60;. - The UID is the **full** ID of a Postman item. This value is the item&#x27;s unique ID concatenated with the user ID. For example, in the &#x60;12345678-ec29121c-5203-409f-9e84-e83ffc10f226&#x60; UID: - &#x60;12345678&#x60; is the user&#x27;s ID. - &#x60;ec29121c-5203-409f-9e84-e83ffc10f226&#x60; is the item&#x27;s ID. ### 503 response An HTTP &#x60;503 Service Unavailable&#x60; response from our servers indicates there is an unexpected spike in API access traffic. The server is usually operational within the next five minutes. If the outage persists or you receive any other form of an HTTP &#x60;5XX&#x60; error, [contact support](https://support.postman.com/hc/en-us/requests/new/). ## Authentication Postman uses API keys for authentication. The API key tells the API server that the request came from you. Everything that you have access to in Postman is accessible with your API key. You can [generate](https://learning.postman.com/docs/developer/postman-api/authentication/#generate-a-postman-api-key) a Postman API key in the [**API keys**](https://postman.postman.co/settings/me/api-keys) section of your Postman account settings. You must include an API key in each request to the Postman API with the &#x60;X-Api-Key&#x60; request header. In Postman, you can store your API key as an [environment variable](https://www.getpostman.com/docs/environments). The Postman API [collection](https://www.getpostman.com/docs/collections) will use it to make API calls. ### Authentication error response If an API key is missing, malformed, or invalid, you will receive an HTTP &#x60;401 Unauthorized&#x60; response code. ### Using the API key as a query parameter Requests that accept the &#x60;X-Api-Key&#x60; request header also accept the API key when you send it as the &#x60;apikey&#x60; query parameter. An API key sent as part of the header has a higher priority when you send the key as both a request header and a query parameter. ## Rate and usage limits API access [rate limits](https://learning.postman.com/docs/developer/postman-api/postman-api-rate-limits/) apply at a per-API key basis in unit time. The limit is **300 requests per minute**. Also, depending on your [plan](https://www.postman.com/pricing/), you may have usage limits. If you exceed either limit, your request will return an HTTP &#x60;429 Too Many Requests&#x60; status code. Each API response returns the following set of headers to help you identify your use status: | Header | Description | | ------ | ----------- | | &#x60;X-RateLimit-Limit&#x60; | The maximum number of requests that the consumer is permitted to make per minute. | | &#x60;X-RateLimit-Remaining&#x60; | The number of requests remaining in the current rate limit window. | | &#x60;X-RateLimit-Reset&#x60; | The time at which the current rate limit window resets in UTC epoch seconds. | ## Support For help regarding accessing the Postman API, you can: - Visit [Postman Support](https://support.postman.com/hc/en-us) or our [Community and Support](https://www.postman.com/community/) sites. - Reach out to the [Postman community](https://community.postman.com/). - Submit a help request to [Postman support](https://support.postman.com/hc/en-us/requests/new/). ## Policies - [Postman Terms of Service](http://www.postman.com/legal/terms/) - [Postman Privacy Policy](https://www.postman.com/legal/privacy-policy/)
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