== Terminal UIs, the Ruby Way
RatatuiRuby[https://rubygems.org/gems/ratatui_ruby] is a RubyGem built on
Ratatui[https://ratatui.rs], a leading TUI library written in
Rust[https://rust-lang.org]. You get native performance with the joy of Ruby.
gem install ratatui_ruby
{rdoc-image:https://ratatui-ruby.dev/hero.gif}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html]
=== Rich Moments
Add a spinner, a progress bar, or an inline menu to your CLI script. No
full-screen takeover. Your terminal history stays intact.
==== Inline Viewports
Standard TUIs erase themselves on exit. Your carefully formatted CLI output
disappears. Users lose their scrollback.
<b>Inline viewports</b> solve this. They occupy a fixed number of lines, render
rich UI, then leave the output in place when done.
Perfect for spinners, menus, progress indicators—any brief moment of richness.
require "ratatui_ruby"
RatatuiRuby.run(viewport: :inline, height: 1) do |tui|
until connected?
status = tui.paragraph(text: "\#{spin} Connecting...")
tui.draw { |frame| frame.render_widget(status, frame.area) }
end
end
=== Build Something Real
Full-screen applications with {keyboard and mouse input}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_all_events/README_md.html]. The managed loop
sets up the terminal and restores it on exit, even after crashes.
RatatuiRuby.run do |tui|
loop do
tui.draw do |frame|
frame.render_widget(
tui.paragraph(text: "Hello, RatatuiRuby!", alignment: :center),
frame.area
)
end
case tui.poll_event
in { type: :key, code: "q" } then break
else nil
end
end
end
==== Widgets included:
[Layout]
{Block}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_block/README_md.html],
{Center}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_center/README_md.html],
{Clear (Popup, Modal)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_popup/README_md.html],
{Layout (Split, Grid)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_layout_split/README_md.html],
{Overlay}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_overlay/README_md.html]
[Data]
{Bar Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_barchart/README_md.html],
{Chart}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_chart/README_md.html],
{Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_gauge/README_md.html],
{Line Gauge}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_line_gauge/README_md.html],
{Sparkline}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_sparkline/README_md.html],
{Table}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_table/README_md.html]
[Text]
{Cell}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_cell/README_md.html],
{List}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_list/README_md.html],
{Rich Text (Line, Span)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_rich_text/README_md.html],
{Scrollbar (Scroll)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_scrollbar/README_md.html],
{Tabs}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_tabs/README_md.html]
[Graphics]
{Calendar}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_calendar/README_md.html],
{Canvas}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_canvas/README_md.html],
{Map (World Map)}[https://www.ratatui-ruby.dev/docs/v0.10/examples/widget_map/README_md.html]
Need something else? {Build custom widgets}[https://www.ratatui-ruby.dev/docs/v0.10/doc/concepts/custom_widgets_md.html] in Ruby!
---
=== Testing Built In
TUI testing is tedious. You need a headless terminal, event injection,
snapshot comparisons, and style assertions. RatatuiRuby bundles all of it.
require "ratatui_ruby/test_helper"
class TestColorPicker < Minitest::Test
include RatatuiRuby::TestHelper
def test_swatch_widget
with_test_terminal(10, 3) do
RatatuiRuby.draw do |frame|
frame.render_widget(Swatch.new(:red), frame.area)
end
assert_cell_style 2, 1, char: "█", bg: :red
end
end
end
==== What's inside:
- <b>Headless terminal</b> — No real TTY needed
- <b>Snapshots</b> — Plain text and rich (ANSI colors)
- <b>Event injection</b> — Keys, mouse, paste, resize
- <b>Style assertions</b> — Color, bold, underline at any cell
- <b>Test doubles</b> — Mock frames and stub rects
- <b>UPDATE_SNAPSHOTS=1</b> — Regenerate baselines in one command
---
==== Inline Menu Example
require "ratatui_ruby"
# This example renders an inline menu. Arrow keys select, enter confirms.
# The menu appears in-place, preserving scrollback. When the user chooses,
# the TUI closes and the script continues with the selected value.
class RadioMenu
CHOICES = ["Production", "Staging", "Development"] # ASCII strings are universally supported.
PREFIXES = { active: "●", inactive: "○" } # Some terminals may not support Unicode.
CONTROLS = "↑/↓: Select | Enter: Choose | Ctrl+C: Cancel" # Let users know what keys you handle.
TITLES = ["Select Environment", # The default title position is top left.
{ content: CONTROLS, # Multiple titles can save space.
position: :bottom, # Titles go on the top or bottom,
alignment: :right }] # aligned left, right, or center
def call # This method blocks until a choice is made.
RatatuiRuby.run(viewport: :inline, height: 5) do |tui| # RatauiRuby.run manages the terminal.
@tui = tui # The TUI instance is safe to store.
show_menu until chosen? # You can use any loop keyword you like.
end # `run` won't return until your block does,
RadioMenu::CHOICES[@choice] # so you can use it synchronously.
end
# Classes like RadioMenu are convenient for
private # CLI authors to offer "rich moments."
def show_menu = @tui.draw do |frame| # RatatuiRuby gives you low-level access.
widget = @tui.paragraph( # But the TUI facade makes it easy to use.
text: menu_items, # Text can be spans, lines, or paragraphs.
block: @tui.block(borders: :all, titles: TITLES) # Blocks give you boxes and titles, and hold
) # one or more widgets. We only use one here,
frame.render_widget(widget, frame.area) # but "area" lets you compose sub-views.
end
def chosen? # You are responsible for handling input.
interaction = @tui.poll_event # Every frame, you receive an event object:
return choose if interaction.enter? # Key, Mouse, Resize, Paste, FocusGained,
# FocusLost, or None objects. They come with
move_by(-1) if interaction.up? # predicates, support pattern matching, and
move_by(1) if interaction.down? # can be inspected for properties directly.
quit! if interaction.ctrl_c? # Your application must handle every input,
false # even interrupts and other exit patterns.
end
def choose # Here, the loop is about to exit, and the
prepare_next_line # block will return. The inline viewport
@choice # will be torn down and the terminal will
end # be restored, but you are responsible for
# positioning the cursor.
def prepare_next_line # To ensure the next output is on a new
area = @tui.viewport_area # line, query the viewport area and move
RatatuiRuby.cursor_position = [0, area.y + area.height] # the cursor to the start of the last line.
puts # Then print a newline.
end
def quit! # All of your familiar Ruby control flow
prepare_next_line # keywords work as expected, so we can
exit 0 # use them to leave the TUI.
end
def move_by(line_count) # You are in full control of your UX, so
@choice = (@choice + line_count) % CHOICES.size # you can implement any logic you need:
end # Would you "wrap around" here, or not?
#
def menu_items = CHOICES.map.with_index do |choice, i| # Notably, RatatuiRuby has no concept of
"\#{prefix_for(i)} \#{choice}" # "menus" or "radio buttons". You are in
end # full control, but it also means you must
def prefix_for(choice_index) # implement the logic yourself. For larger
return PREFIXES[:active] if choice_index == @choice # applications, consider using Rooibos,
PREFIXES[:inactive] # an MVU framework built with RatatuiRuby.
end # Or, use the upcoming ratatui-ruby-kit,
# our object-oriented component library.
def initialize = @choice = 0 # However, those are both optional, and
end # designed for full-screen Terminal UIs.
# RatatuiRuby will always give you the most
choice = RadioMenu.new.call # control, and is enough for "rich CLI
puts "You chose \#{choice}!" # moments" like this one.
---
=== Full App Solutions
RatatuiRuby renders. For complex applications, add a framework that manages
state and composition.
==== Rooibos[https://www.rooibos.run] (Framework)
Model-View-Update architecture. Inspired by Elm, Bubble Tea, and React +
Redux. Your UI is a pure function of state.
- Functional programming with MVU
- Commands work off the main thread
- Messages, not callbacks, drive updates
==== {Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Coming Soon)
Component-based architecture. Encapsulate state, input handling, and
rendering in reusable pieces.
- OOP with stateful components
- Separate UI state from domain logic
- Built-in focus management & click handling
Both use the same widget library and rendering engine. Pick the paradigm
that fits your brain.
---
=== Why RatatuiRuby?
Ruby deserves world-class terminal user interfaces. TUI developers deserve
a world-class language.
RatatuiRuby wraps Rust's Ratatui via native extension. The Rust library
handles rendering. Your Ruby code handles design.
>>>
"Text UIs are seeing a renaissance with many new TUI libraries popping up.
The Ratatui bindings have proven to be full featured and stable."
— {Mike Perham}[https://www.mikeperham.com/], creator of
Sidekiq[https://sidekiq.org/] and Faktory[https://contribsys.com/faktory/]
==== Why Rust? Why Ruby?
Rust excels at low-level rendering. Ruby excels at expressing domain logic
and UI. RatatuiRuby puts each language where it performs best.
==== Versus CharmRuby
CharmRuby[https://charm-ruby.dev/] wraps Charm's Go libraries. Both projects
give Ruby developers TUI options.
[Integration]
CharmRuby: Two runtimes, one process.
RatatuiRuby: Native extension in Rust.
[Runtime]
CharmRuby: Go + Ruby (competing).
RatatuiRuby: Ruby (Rust has no runtime).
[Memory]
CharmRuby: Two uncoordinated GCs.
RatatuiRuby: One Garbage Collector.
[Style]
CharmRuby: The Elm Architecture (TEA).
RatatuiRuby: TEA, OOP, or Imperative.
---
=== Links
[Get Started]
{Quickstart}[https://www.ratatui-ruby.dev/docs/v0.10/doc/getting_started/quickstart_md.html],
{Examples}[https://www.ratatui-ruby.dev/docs/v0.10/examples/app_cli_rich_moments/README_md.html],
{API Reference}[https://www.ratatui-ruby.dev/docs/v0.10/],
{Guides}[https://www.ratatui-ruby.dev/docs/v0.10/doc/index_md.html]
[Ecosystem]
Rooibos[https://www.rooibos.run],
{Kit}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-3-the-object-path--kit] (Planned),
{Framework}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-5-the-framework] (Planned),
{UI Widgets}[https://sr.ht/~kerrick/ratatui_ruby/#chapter-6-licensing] (Planned)
[Community]
{Forum}[https://forum.setdef.com/c/ratatui-ruby/6],
{Announcements}[https://forum.setdef.com/tags/c/ratatui-ruby/6/announcement],
{Discussion}[https://forum.setdef.com/tags/c/ratatui-ruby/6/discussion],
{Bug Tracker}[https://forum.setdef.com/tags/c/ratatui-ruby/6/bug]
[Contribute]
{Contributing Guide}[https://man.sr.ht/~kerrick/ratatui_ruby/contributing.md],
{Code of Conduct}[https://man.sr.ht/~kerrick/ratatui_ruby/code_of_conduct.md],
{Project History}[https://man.sr.ht/~kerrick/ratatui_ruby/history/index.md],
{Pull Requests}[https://forum.setdef.com/tags/c/ratatui-ruby/6/patch]
---
[Website] https://www.ratatui-ruby.dev
[Source] https://github.com/setdef/RatatuiRuby
[RubyGems] https://rubygems.org/gems/ratatui_ruby
[Upstream] https://ratatui.rs
[Build Status] https://builds.sr.ht/~kerrick/ratatui_ruby
© 2026 Kerrick Long · Library: LGPL-3.0-or-later · Website: CC-BY-NC-ND-4.0 · Snippets: MIT-0